Ultimate Vvardenfell Zone Guide
Vvardenfell Area Description
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land.
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What Is A Crafting Set Station?
A crafting set station is a crafting area that allows you to craft a specific set piece of armor. Often there are additional requirements, like a number of traits that must be researched before you can make an item of a specific set. While you can make generic pieces at crafting set stations, these are the only areas where you can the specific set that is listed. There is one exception – attunable crafting tables (which are ‘tuned’ to replicate set stations) can be obtained and placed in houses for use.
On your map, crafting set stations appear with a blackened crafting icon when you are close to a location. Once the set station has been visited, the icon turns white.
How To Obtain Overland Set Pieces
Players are rewarded for each boss kill with item/items from that boss’s loot table.
- Delve bosses drop a waist, foot, or another unique item piece.
- Overland World Bosses drop a head, chest, leg, weapon, or unique item piece.
- Public dungeon bosses drop a shoulder, hand, weapon, or unique item piece.
- Chests at Dark Anchors or Dolmens drop a jewelry set piece.
Even with Curated Item Set Drops, bosses with a specific loot table will only drop curated items from their own loot table. Treasure chests have a chance to grant any set piece from the zone they are found in. Click here to learn more about curated set drops.
What Is A Delve?
A delve in The Elder Scrolls Online is in essence a small dungeon. Delves usually contain a few enemies, at least one ‘boss’, and a skyshard. Delves can generally be completed solo. If you are a new player, you may want to explore delves with a friend. Most delves have an associated quest that you can get just inside or near the entrance. This quest is more a side story to the main quest of the area but does offer rewards for completing it.
On your map, delves appear with a blackened single torch. Once the delve is completed (by defeating the boss or bosses), the delve icon turns white.
“Among the ancient ancestral spirits who accompanied Saint Veloth and the Chimer into the promised land of Morrowind, the four Daedra Lords, Malacath, Mehrunes Dagon, Molag Bal, and Sheogorath, are known as the Four Corners of the House of Troubles.”
AShalmawia is a sunken vault located in the northwestern region of Vvardenfell. Travel slightly southwest from the Urshilaku Camp Wayshrine to locate this delve.
Exploring and defeating the boss will reward you with the Ashalmawia Explorer achievement.
Ashalmawia is inhabited by Worm cultists. This delve has two levels, one boss, and one skyshard as notated on the map. While there is not a specific quest for this delve, there is still much to explore.
Phobbiicus is a Daedric Titan. He uses wing gusts, fire blasts, and lightning bolts to cause harm. His wing gusts can be interrupted. Avoid the aoes when possible. He is easily defeated.
The Camonna Tong syndicate has operated most forms of organized crime in Vvardenfell for generations. These Dunmeri crooks are intolerant of outlander influence—to put it mildly.
Khartag Point Location
Khartag Point is a cave located in the western region of Vvardenfell. Travel southwest from the West Gash Wayshrine to locate this delve.
Exploring and defeating the boss will reward you with the Khartag Point Explorer achievement.
Inside Khartag Point
Khartag Point is inhabited by Comonna Tong enemies and dreugh. This delve contains one level, one boss, and one skyshard as notated on the map.
Old Rust-Eye is a large dreugh. Dreughs are large insect monsters that use claws for melee attacks. Old Rust-Eye swipes and slashes with his claws and creates electrical aoes. Avoid them when possible. Ranged attacks work well. He is easily defeated.
Matus-Akin Egg Mine
“With judicious yet unobtrusive maintenance, a moderately sized mine can produce an abundance of valuable kwama eggs. Kwama mines can also produce tasty scrib jerky, acidic scrib jelly, and kwama cuttle, which is highly valued by alchemists.” — Dorayn Redas
Matus-Akin Egg Mine Location
Matus-Akin Egg Mine is a mine located in the southeastern area of Vvardenell. Travel slightly northeast from the Molag War Wayshrine to reach this delve.
Exploring and defeating the boss will reward you with the Matus-Akin Egg Mine Explorer achievement.
Inside Matus-Akin Egg Mine
Matus-Akin Egg Mine is inhabited by Rumbleguarde enemies and kwama. This delve has one level, one boss, and one skyshard as notated on the map.
Th’krak the Tunnel-King
Th’krak the Tunnel King is a large kwama warrior. He uses heavy hitting swipes and smashes to causes damage. He also picks up rocks and throws them. He can summon other kwama to aid him. He is easily defeated.
Surrounded by the Inner Sea, the sprawling volcanic island of Vvardenfell dominates northern Morrowind. The ominous, ever-smoldering peak of Red Mountain looms over this strange land.
Nchuleft is a Dwemer ruin located in the northeastern region of Vvardenfell. Travel slightly southwest from the Tel Mora Wayshrine to locate this delve.
Exploring and defeating the boss will reward you with the Nchuleft Explorer achievement.
Nchuleft is inhabited by Dwemer constructs and Ash Exile Wildlings. This delve contains 3 levels, one boss, and one skyshard as notated on the map. While there is not a specific quest for this delve, there is still much to explore.
Nchuthand Far-Hurler is a Dwarven Arquebus. They are usually encountered in a sphere shape but then open up to attack. He has lightning attacks, and creates electric aoes. Nchuthand also summons dwarven spiders to aid him in battle. Avoid the aoes when possible. Focus on the adds as they do little damage but are annoying. He is easily defeated.
In the Grazelands, bandits are uncommon near the coast where there are plenty of Telvanni guards. To the west, toward the slopes of Red Mountain, the region is more dangerous.
Pulk is a cave located in the northeastern region of Vvardenfell. Travel south from the Tel Mora Wayshrine to locate this delve.
Exploring and defeating the boss will reward you with the Pulk Explorer achievement.
Pulk is inhabited by bandits and nix-hounds. This delve contains one level, one boss, and one skyshard as notated on the map. While there is not a specific quest for this delve, there is still much to explore.
Bralsa Inlador is the Dark Elf leader of the bandits occupying Pulk. She uses ranged bow attacks. Melee attacks work well against her. She is easily defeated.
Its dampness, volcanic warmth, and natural ventilation all combine to make Zainsipilu an unusually lush subterranean environment.
Zainsipilu is a cave located in the southeastern region of Vvardenfell. Travel south from the Balmora Wayshrine to reach this delve.
Exploring and defeating the boss will reward you with the Zainsipilu Explorer achievement.
Black Dart bandits and nix-hounds inhabit Zainsipilu. This delve has one level, one boss, and one skyshard as notated on the map.
Zvvius the Hive Lord
Zvvius the Hive Lord is a large Fletcherfly Hive Golem. He has heavy attacks and can launch a swarm of fletcherflies to attack you. He also slams the ground creating fletcherfly nests. He is easily defeated.
Completing A Hidden Harvest
After completing your tasks, you will be approached by Halijnirr’s farmhand, Falura Uveleth who shares a very different view of what has happened. You must make a decision to either report Halinjirr to the authorities or keep his secret.
Whichever conclusion you decide, you will be rewarded with gold and the Sugar-Hemp Sash. This sash is not part of an armor set.
What Is A Public Dungeon?
Public dungeons are a type of dungeon that is non-instanced. This means that it can be accessed by anyone at any time. These dungeons are more difficult than delves. Public Dungeons contain at least one skyshard and often a group challenge that rewards a skill point. Each public dungeon also offers its own quests and achievements.
On your map, public dungeons appear with a blackened cave. Once the public dungeon is completed (by defeating the bosses/mini-bosses and all associated quests), the public dungeon icon turns white.
Forgotten Wastes Public Dungeon
The Dark Elves of Morrowind have five Great Houses. Once, long ago, there was another… but it has been erased from official histories, and no one dares speak its name.
Forgotten Wastes Location
The Forgotten Wastes is located in the northern coast of Vvardenfell. Travel west from the Valley of the Wind Wayshrine to find the Forgotten Wastes. This dungeon spans three areas – an overland area, a tomb, and caverns. This dungeon is inhabited by Sixth House bandits and other insect enemies. There are four named levels – Drinith Ancestral Tomb, Kora Dur, Caverns of Kogoruhn, and Forgotten Depths.
Forgotten Wastes Quests
Echoes of a Fallen House
After entering the Forgotten Wastes, you will encounter Tythis Nirith who is injured. He tells you that he is searching for his sister, Nevean. She has called under the sway of some artifact. He asks for your help.
This dungeon is inhabited by Sixth House cultists, nix-ox, hive golems, and cliff striders.
To complete the quest you will need to battle Wakener Maras. First you will need to collect the Diviner’s Journal, the Wakener’s Sermon, and the Excavation Orders. In the main room, you will find a bell puzzle. The solution to the puzzle is on the wall in front of the puzzle. As you select the correct letters, the letters on the wall will glow. The solution is ‘DREAMS’. This is accomplished by using the bells in from left to right in the following order: 1-2-4-6-5. Inside the door is where you will find Wakener Maras. Maras is joined by a hostile Nevena and both must be defeated. You will return toTyhis Nirith to complete this quest.
As a reward for this quest completion, you will earn Nirith’s Bulwark of the Defiler that is part of the Defiler armor set and receive the Dreamer’s Chime memento.
- 2 items adds 129 Weapon and Spell Damage
- 3 items adds 657 Critical Chance
- 4 items adds 657 Critical Chance
- 5 items when you deal Critical Damage, you summon a Hunger that spews poison to all enemies in front of it, dealing 990 Poison Damage and stunning any enemy hit for 5 seconds. This effect can occur once every 5 seconds and scales off the higher of your Weapon or Spell Damage.
Dreamer’s Chime Memento
You will also receive the Dreamer’s Chime memento.
Forgotten Wastes has 6 bosses. To complete the dungeon, you will need to complete the quest and defeat all 6 bosses.
Click on the boss name for quick access to that section.
Beckoner Morvayn is found in the Caverns of Kogoruhn level. The dungeon’s only skyshard is located at this same level as notated on the map.
Beckoner Morvayn is a High Elf who is standing on a platform above three Sixth House cultists. You must first defeat them before Beckoner will jump down to battle. Beckoner Morvayn uses dual-wield attacks. He has a swinging attack that creates a damaging aoe. He is easily defeated.
Cliff Strider Matriarch
The Cliff Strider Matriarch is located in a recessed cave on the first level of the Forgotten Wastes.
The Cliff Strider Matriach is a cliff strider. she uses slashes and stabs with her wings and spits poisoned. She also creates an aoe and dives onto you which can knock you down. Avoid the aoes as much as possible. Ranged attacks work well.
Mynar Igna and Conflagrator Llaals
Mynar Igna and Conflagrator Llaals are located in the Kora Dur level of this dungeon.
Mynar Igna is an iron atronach and Conflagrator Llaals is a Dark Elf necromancer. Mynar has heavy hits and stomps while Conflagrator Llaals summons Sixth House cultists to aid in battle. Focus on the Conflagrator first as he heals other enemies during battle.
Stone-Boiler Omalas, Brander Releth, and Mountain-Caller Hlaren
This trio serve as the group event for the Forgotten Wastes. They are located on the first level of the dungeon.
This trio are Dark Elves. All three use magical attacks and staves. When you enter the area, all three are located around the room on raised platforms. You must first defeat several groups of Sixth House Cultists before the trio joins the battle. Melee attacks work well but each creates aoes that you need to avoid. While in battle they do summons flame atronachs. Remember that atronachs, when defeated, create a small aoe and explode.
Voracity is a large Hunger found on the Drinith Ancestral Tomb level of this dungeon.
Vorocity is a large Daedra Hunger. He uses slashes and jumps on you to cause damage. He also spits poisoned and disappears briefly to reappear to attack you. He can also feed on your thus restoring his own health. He summons other enemies to aid him in battle. During battle, Vorocity splits into three versions of himself. Each version is able to do damage. While there is a lot going on in this battle, Voracity is easily defeated.
Defeating Mountain-Caller Hlaren will reward you with the Forgotten Wastes Group Event achievement.
Defeating three of the champions in Forgotten Wastes will reward you with the Forgotten Wastes Vanquisher achievement.
Defeating all the champions in Forgotten Wastes will reward you with the Forgotten Wastes Conquerer achievement.
Nchuleftingth Public Dungeon
Scholars of Dwemer history have concluded that this site on the south slopes of Red Mountain was built late in the reign of the Deep Elves for some specific research purpose—but none can agree on what that purpose was.
Travel south from the Nchuleftingth Wayshrine to located Nchuleftingth public dungeon. Nchuleftingth is a Dwemer ruin occupied by Bronzefist bandits searching for a rare artifact. There are seven levels to this dungeon. They include the Nchuleftingth Approach, the Nchuleftingth Bailey, the Nchuleftingth Core, the Nchuleftingth Ruins, the Nchuleftingth Lavaworks, the Nchuleftingth Cathedra, and the Nchuleftingth Sanctuary. One skyshard is also found in this public dungeon and is notated on the map.
The Heart’s Desire
Outside of Nchuleftingth, you will encounter Neramo. He is a scholar whose Dwemer control rod has been stolen by a rival, Artisan Lenormen. Neramo asks for your help to prevent Lenormen from finding the Bthark Prism.
This dungeon contains river trolls, dwarven spheres, and Bronzefist bandits. Additionally, there are steam vents in the floor that can cause damage.
Artisan Lenormen is a High Elf who summons centurians to aid him in battle. He uses a lightning staff and creates electrical aoes. Focus on Artisan Lenormen as the centurians will die when he is defeated.
As a reward for this quest completion, you will earn the Artificer’s Coat of the War Maiden that is part of the War Maiden armor set and receive the Neramo’s Lightning Stick memento.
- 2 item – adds 657 Critical Chance
- 3 items adds 1096 Maximum Magicka
- 4 items adds 129 Weapon and Spell Damage
- 5 items adds 600 Weapon and Spell Damage to your magic Damage abilities
Neramo’s Lightning Stick Memento
You will also receive Neramo’s Lightning Stick memento.
Nchuleftingth has 6 bosses. To complete the dungeon, you will need to complete the quest and defeat all 6 bosses.
Click on the boss name for quick access to that section.
Guardian of Bthark
The Guardian of Bthark is located in the Nchuleftingth Steam Room level found in the Nchuleftingth Approach.
The Guardian of Bthark is a large Dwarven Centurion. Centurions attack with two swinging arms. One arm is a hammer and one arm is an axe. They wind themselves up and spin dealing quite a bit of damage. They can also create a static charge aoe and release a cone of steam and sometimes flame. The Guardian also summons dwarven spiders to aid him. Avoid the swinging arms as much as possible and focus on the adds when they appear.
Mud-Tusk is located in the Nchuleftingth Approach.
Mud-Tusk is a large troll. He has heavy hits, throws rocks, and summons dwarven spheres to aid in battle. The Dwarven Arquebus attack with electrical shocks but can be interrupted. Focus on the adds when they appear. Ranged attacks work well against Mud-Tusk.
Nchulaeon the Eternal
Nchulaeon the Eternal is located in the Nchuleftingth Core level and is the group boss for this dungeon.
Nchulaeon the Eternal is a large dwarven sphere. He rolls into each of the three connecting rooms where he transforms into the statue. While transformed, he summons dwarven spiders and spheres that must be defeated. In the third room Nchulaeon also summons a dwarven centurian. After all three rooms are defeated, he returns to the center room again summoning spiders and spheres but also multiple centurians. Focus on the adds and avoid the electrical aoes when possible. This isn’t a difficult battle, but there is a lot going on.
Nilarion the Cavalier
Nilarion the Cavalier one of two bosses located in the Nchuleftingth Ruins level.
Nilarion the Cavalier is a High Elf and is accompanied by two Bronzefist Arcanists and two Bronzefist Menders. The Arcanists uses fire staffs and have firey breath. This large group is easily defeated. Focus on the Menders as they will heal the group during battle.
Renduril the Hammer and Friar Hadelar
Renduril the Hammer and Friar Hadelar one of two bosses located in the Nchuleftingth Ruins level.
Renduril the Hammer and Friar Hadelar are both High Elves. Friar Hadelar is also a healer. They use staves and magical attacks but are easily defeated. Focus on Friar Hadelar first.
Steamreaver is located in the Nchuleftingth Lavaworks level. Nchuleftingth’s single skyshard is found in this area also.
Steamreaver is a huge Dwarven Spider. He attacks using electrical shoes and creates aoes with steam. Steamreaver creates a white swirl around your feat restricting and slowing your movement. He also summons dwarven spiders to aid in battle. Focus on the adds and avoid the aoes when possible.
Defeating Nchulaeon the Eternal will reward you with the Nchuleftingth Group Event achievement.
Defeating three of the champions in Nchuleftingth will reward you with the Nchuleftingth Vanquisher achievement.
Defeating all the champions in Nchuleftingth will reward you with the Nchuleftingth Conquerer achievement.
What Is A Trial?
Trials (also called raids) are referred to as endgame content for groups of 12 players. They are dungeons of a much larger scale. Trials require area-specific mechanics that require both teamwork and coordination. Players who complete trials are rewarded with items that cannot be obtained anywhere else in the game. Trials have both normal and veteran versions as well as veteran hardmode. Trials also feature a repeatable quest with the reward being a special coffer. Each trial will only reward one coffer per week.
On your map, trials appear with a blackened square icon with a skull and a plus sign. Once the trial is completed (by defeating the bosses), the trial icon turns white.
There is 1 trial in Vvardenfell.
- Halls of Fabrication – click here for the Mechanics Guide
It is said that Sotha Sil’s Fabrication Chambers can analyze anything in the Mundus, organic or inorganic, and reproduce it in clockwork form.
Halls Of Fabrication Armor Sets
What Is A World Boss?
World bosses are powerful enemies often with their own unique abilities. They sometimes require groups of players to overcome. World bosses in DLC zones are significantly harder than other base game bosses.
On your map, world bosses appear with a blackened skull and crossed swords icon. Once the world boss is defeated, the world boss icon turns white.
Mehz the Cozener at Dubdil Alar Tower
Travel south from the Tel Mora Wayshrine to locate Dubdil Alar Tower.
Mehz the Cozener is a shaafin, a horned yellow-skinned humanoid daedra. You must first defeat the feral guardians before Mehz will appear. There are quite a few shaafin enemies that can be immobilized to help control them. Several will channel to each other and to Mehz. They can be interrupted. Once Mehz is defeated, you will need to destroy the transmutation breach to end the battle.
The first time you defeat this world boss you will earn the Cheater Defeater achievement.
The Queen’s Consort at Missir-Dadalit Egg Mine
Travel northeast from the Nchuleftingth Wayshrine to locate Missir-Dadalit Egg Mine.
The Queen’s Consort is a large kwama warrior. It attacks by slashing and swiping. It also picks up rocks and throws them at its enemies. The Queen’s Consort will periodically pound the ground causing kwama scrib to appear to aid in battle. Engorged pustules will also appear that will explode releasing poison. Try to control the adds. Near death, the Queen’s Consort will release a large electrical aoe shocking everything nearby.
The first time you defeat this world boss you will earn the Consort Killer achievement.
Nilthog the Unbroken at Nilthog’s Hollow
Travel south from the Ald’ruhn Wayshrine to locate Nilthog’s Hollow.
Nilthog the Unbroken is a large nix-ox. This giant insect will attack with claws. Nilthog also spits acid and creates acid pools on the ground. Additionally, Nilthog summons other nix-hounds to aid him in battle. Be aware that he can also tether you with his tongue feasting on you to drain your health. Control the adds as quickly as possible.
The first time you defeat this world boss you will earn the Breaker of the Unbroken achievement.
Orator Salothan, Councilor Reynis, General Tanasa, and Regent Beleth at Salothan’s Council
Travel north from the Salothan’s Council Wayshrine to locate Salothan’s Council.
This group combines to create the world boss at this location. First focus on Councilor Reynis. He uses a frost staff and attacks from behind a partially protective ice wall. More importantly, he heals the others in the group. During the battle archers and other enemies will appear. It is important to take out the archers are quickly as possible and then focus on the other adds. They are not difficult to destroy but because there are so many of them, they can do a lot of damage. Orator Salothan uses a battle axe to attack and has heavy-hitting electrical aoes. Regent Beleth is the most difficult to keep track of. He attacks with dual-wield and jumps behind you often.
The first time you defeat this world boss you will earn the Salothan’s Cursebreaker achievement.
Kimbrudhil the Songbird at Shipwreck Cove
Travel slightly southwest from the Molag War Wayshrine to find Shipwreck Cove.
Kimbrudhil the Songbird is a nereid who is manning the busted ship. She doesn’t appear in battle until you defeat two waves of brutes and raiders. Kimbrudhil attacks with electrical bolts and dives into the water causing waves that can knock you off your feet if you are in close proximity to her. She also creates water spouts that will pin you until you use a synergy to escape. Avoid the aoes as much as possible. Ranged attacks work well.
The first time you defeat this world boss you will earn the Songbird Silencer achievement.
Wuyuvus at Sulipund Grange
Travel west from the Nchuleftingth to find Sulipund Grange.
Wuyuvus is a large Hunger who uses slashes and jumps to attack. He spits poisons and disappears while teleporting around the area. Wuyuvus will latch onto you with his tongue feasting on your health. Throughout the battle, he will summon numerous smaller hungers to aid him. Focus on the adds while trying to avoid Wuyuvus’s direct attacks.
The first time you defeat this world boss you will earn the Wuyuvus Slayer achievement.
What Is A Wayshrine?
Wayshrines are shrines that were built to honor the Divines by being a safe haven point where players can revive if you die while adventuring in Tamriel. Once you visit a wayshrine, it becomes available on your map for you to use to fast travel at no cost. You can also travel to any unlocked wayshrine from anywhere in Tamriel for a price paid in gold. This price reduces with time and also can be reduced by champion point allocations. Each zone begins with one available wayshrine.
On your map, wayshrines will appear with a blackened wayshrine icon when you are close to its location. Once the wayshrine has been visited, the icon turns white.
Vvardenfell Wayshrine Locations
There are 15 wayshrines in Vvardenfell.
- Ald’ruhn Wayshrine
- Balmora Wayshrine
- Gnisis Wayshrine
- Molag Mar Wayshrine
- Nchuleftingth Wayshrine
- Sadrith Mora Wayshrine
- Seyda Neen Wayshrine
- Suran Wayshrine
- Tel Branora Wayshrine
- Tel Mora Wayshrine
- Urshilaku Camp Wayshrine
- Vivec City Wayshrine
- Vivec Temple Wayshrine
- West Gash Wayshrine
What Is A Zone Daily Quest?
Zone daily quests are daily repeatable quests throughout Tamriel. Each zone has its own dailies which are usually given by a NPC. Typically zone dailies include completing activities in delves, killing world bosses, or completing zone-specific tasks.
On your map, zone daily quests appear as blue highlighted arrows. Once completed the arrow disappears until the next day.
Vvardenfell Zone Daily Quests
There are four types of zone daily quests in Vvardenfell. The NPC questgivers must be unlocked before they will give you daily quests.
You will find a poster named ‘Adventurers Wanted’ outside the Hall of Justice in Vivec City. The quest ‘Call For Aid’ will begin and its completion unlocks the two NPC quest givers located in Vivec City – Traylan Omoril and Beleru Omoril.
Traylan Omoril will give you a daily zone quest involving delves.
Beleru Omoril will give you a daily zone quest involving world bosses.
To unlock the second pair of NPC quest givers, you must travel to the Ald’ruhn Wayshrine and locate Drelyth Hleran. Speaking with Drelyth will begin the ‘Ancestral Ties’ quest. Once the Ancestral Ties quest is completed, you will then need to travel to the Urshilaku Camp Wayshrine and speak to Udami. The quest ‘Ashlander Relations’ will then begin. You will complete the quest by talking to Zanammu at the Ald’ruhn camp which will then unlock Numani-Rasi and Huntmaster Sorin-Nakar.
Numani-Rasi will give you a zone daily quest to find relics in delves.
Huntmaster Sorin-Nakar will give you a zone daily quest to hunt a predator.
Tribunal Preacher Achievement
There are a total of 37 sermons in Vvardenfell. The first 36 are required to earn the Tribunal Preacher achievement.
Sermons do not appear on your in-game map. They do, however, glow green to aid you in spotting them.
Vvardenfell Sermon Locations
There are 37 sermons in Vvardenfell.
- Sermon #1 – Seyda Neen – inside the Census and Excise Office
- Sermon #2 – Gnisis – inside Gnisis Temple on the 2nd floor
- Sermon #3 – Ashalmawia – south of Ashalmawia by the lake
- Sermon #4 – Suran – on top of a table on the ground floor of the Suran Temple
- Sermon #5 – Tel Branora – inside Dalen’s House on the lower level (trespassing required)
- Sermon #6 – Suran – in a building south of Ules Manor on a bench
- Sermon #7 – Sadrith Mora – inside the Gateway Inn on the 2nd floor
- Sermon #8 – Vos – inside the Gathering House
- Sermon #9 – Pinson, Hanud Tower – in a boat outside Pinsun southeast of Vos
- Sermon #10 – Vivec City – on a wooden platform northwest of Foundation’s Embrace next to Suvaris Othrenim
- Sermon #11 – Master Kharekh’s Residence – on a boat outside
- Sermon #12 – Ahemmusa Camp – southeast of the camp underneath the manor
- Sermon #13 – Khartag Point – outside by the camp
- Sermon #14 – Falensarano Ruins – in a cart near a cooking fire
- Sermon #15 – Ald Carac – in the middle of Ald Carac on a cart
- Sermon #16 – Ald’ruhn Camp – at a shrine in the northern end of the Redoran Garrison yard on a hill
- Sermon #17 – Tel Mora – inside Athram’s House on a table (trespassing required)
- Sermon #18 – Molag Mar – east of the Molag Mar Wayshrine on the ground next to a boat
- Sermon #19 – Tel Aruhn – inside Vedran’s House in Tel Ahrun (trespassing required)
- Sermon #20 – Shashpilamat – near the stairs and a corpse with a cart outside of Shashpilamat
- Sermon #21 – Amaya Lake – inside the Fishing Lodge east of Vassir-Didanat Mine
- Sermon #22 – Ules Manor, Suran – behind Ules Manor on the dock near a crate
- Sermon #23 – Marandus – on a dock in Foyada Quarry
- Sermon #24 – Ald Sotha – southwest of Ald Sotha between rocks near a shovel
- Sermon #25 – Balmora – inside Balmora Tribunal Temple on a small table
- Sermon #26 – Nchuleftingth – near the Nchuleftingth Wayshrine in a cart
- Sermon #27 – Tel Galen – on a rock near the top of the stairs outside Tel Galen
- Sermon #28 – Molag War – on a tree stump near Molar Mar Wayshrine
- Sermon #29 – Holamayan Monastery – on top of a barrel near the top of the stair leading to Holamayan Monastery
- Sermon #30 – Arenim Manor – on the ground under an arched doorway near the docks
- Sermon #31 – Salathan’s Council – at a small shrine northeast of Salothan’s Council
- Sermon #32 – Mistress Dren’s Residence – behind Mistress Dren’s Residence outside of Suran on a crate
- Sermon #33 – Vassir-Didanat Mine – on a barrel near stairs northwest of Vassir-Didanat Mine
- Sermon #34 – Pulk – on a bench next to a metal arch east of Pulk
- Sermon #35 – Vivec City – on a table inside the Farmers and Laborers Hall
- Sermon #36 – Balmora – inside Retheran’s House near Edras Retheran on the lower level on a dresser (trespassing required)
- Sermon #37 – Tel Branora Wayshrine – on a small table in a cove inside Tel Branora
After collecting the first fragment in the Tomb of the Serpents, Rajhin’s Shadow will appear and give you a book called the Riddle of Rithana-di-Renada which is an inventory item that holds clues to the other fragment locations.
You can return to the House of Histories to place the fragments in the mural. Once you have places all the fragments, Iraya will offer you an additional quest to retrieve the Singing Crystal. This is the final piece and once placed, your collection will be updated with the furnishing item Replica Rithana-di-Renada.
Pilgram’s Path Achievement
There are a total of 7 Shrines of Seven Graces in Vvardenfell. Finding and reading all 7 will earn you the Pilgrim’s Path achievement.
Shrines do not appear on your in-game map. They are small and can be difficult to find.
Vvardenfell Shrine Locations
There are 7 shrines in Vvardenfell.
- Shrine #1 – Shrine of Humility – on the north shore by the road near Lake Amaya
- Shrine #2 – Shrine of Daring – in the southwest corner of Temple Canton on a pedestal in front of a statue
- Shrine #3 – Shrine of Generosity – in the northeast corner of the Temple Canton in Vivec City on a pedestal in front of a statue
- Shrine #4 – Shrine of Courtesy – on the second level under the stairs to Vivec’s Palace (you must jump)
- Shrine #5 – Shrine of Justice – on a pedestal upstairs in Gnisis Temple
- Shrine #6 – Shrine of Valor – on the shore of Gnisis southeast of the Wayshrine underneath rocks by an arch
- Shrine #7 – Shrine of Pride– near the top of Mount Kand southeast of Erabenimsun Camp
What Is A Skyshard?
Skyshards are glowing crystals that provide you with 1/3 of a skill point. Collecting 3 skyshards grants you 1 skill point which can then be used for abilities and/or passives. High Isle and Amenos offers 18 total skyshards.
On your map, skyshard will appear with a blackened skyshard icon when you are close to its location. Once the skyshard has been collected, the icon turns white but then disappears from your map.
Once you collect all the skyshard from the zone, you will earn the Vvardenfell Skyshard Hunter achievement.
Vvardenfell Skyshard Locations
There are a total of 18 Skyshards in Vvardenfell.
Skyshard #1 – on a small shrine between two fire stands
Skyshard #2 – on the island next to two large rocks
Skyshard #3 – on the side of Dwemer ruins above the lava
Skyshard #4 – halfway down the back of a cliff
Skyshard #5 – in a tree stump by the water’s edge
Skyshard #6 – in the Census and Excise yard next to some barrels
Skyshard #7 – in a tree stump by the water’s edge
Skyshard #8 – in the ruins under a small ruined temple
Skyshard #9 – on a rock in the middle of the lava
Skydhard #10 – down beside the bridge column in some dwarven scraps
What Is A Lore Book?
Shalidor’s Library is a collection of lore books in Tamriel. Reading lore books within this collection increases your Mages Guild rank.
On your map, lore books will appear in your compass as you near it. Once collected, it will disappear. You can track your collection under the zone guide.
Vvardenfell Lore Book Locations
There are a total of 10 lore books to be found in Vvardenfell.
- Lore Book #1 – The House Of Trouble – on the middle level of the pyramid structure under a wooden shelter
- Lore Book #2 – Invocation Of Azura – on the lowest dock by the water
- Lore Book #3 – Vivec And Mephala – on a desk on a balcony
- Lore Book #4 – The Art Of Kwama Egg Cooking – on top of a large rock island beside two sleeping mats
- Lore Book #5 – The Great Houses And Their Uses – on a bridge next to a small cart
- Lore Book #6 – Varieties Of Faith: The Dark Elves – beside the entrance to an ancient dwemer ruin near the water’s edge
- Lore Book #7 – On Stepping Lightly – in a small boat
- Lore Book #8 – The Living Gods – on the ground next to a skeleton and near a fire
- Lore Book #9 – Kwama Mining For Fun And Profit – behind a large rock at the top of a hill
- Lore Book #10 – Sanctioned Murder – near a rocky ledge by a backpack and a skull
What Is A Survey Map?
Survey Maps (also called Survey Reports) are maps to a collection of six high-yield harvest nodes that only exist if you have the corresponding survey. Some maps can be sold, some are character bound, and others only allow you to maintain one in your inventory. If you have multiples of the same map, the nodes do respawn but you must go a short distance away for it to do so. If you go away and the nodes do not respawn, then you haven’t traveled far enough.
Survey Map locations do NOT appear on your map. You can slot the maps for quick access to compare your location. The following icons will be used to denote the type of survey on this map.
Vvardenfell Survey Map Locations
- Alchemy Survey – around a large mushroom
- Blacksmithing Survey – at the base of a rock hill behind a large rock
- Clothing Survey – on a grassy hillside between some large rocks
- Enchanting Survey – by the water’s edge
- Jewelry Survey – on the southwest side of an island behind a large rock near the water’s edge
- Woodworking Survey – between some large trees by the water’s edge
What Is A Treasure Map?
Treasure Maps are rewards that show the location of special chests that can only be seen when you have the map in your inventory. You must travel to the specific location, dig the dirt mound, and then a chest will appear for you.
Treasure Map locations do NOT appear on your map. You can slot the maps for quick access to compare your location.
This map uses the chest icon to denote the location.
Vvardenfell Treasure Map Locations
- Treasure Map I – on a small island next to large rock surrounded by large mushrooms
- Treasure Map II – next to a campfire in the middle of an island
- Treasure Map III – between a large rock and a tree by the water’s edge
- Treasure Map IV – on the west side of a large rock with a tree on it
- Treasure Map V – at the base of a burnt tree on top of a small knoll
- Treasure Map VI – between a large rock and a cliff
- Treasure Map CE I – at the top of a hill in the grassy patch behind a large blackened tree with no leaves
- Treasure Map CE II – at the fork in the road behind a brunt tree at the bottom of a cliff
- Treasure Map CE III – between the main ruins and a large column
Tales of Tribute Clues
You will be randomly rewarded with clues as you play Tales of Tribute matches. These clues, when used, will upgrade a Tales of Tribute card. You can earn clues for decks you do not yet have. To ‘use’ a clue, you will need to find its location and open the Tribute Treasure Box.
House Embassy Clue
This clue will upgrade a card in the Grandmaster Delmene Hlaalu Deck.
This Tribute Treasure Box is located in an alley behind a tree in the town of Balmora in Vvardenfell.
Travel west from the Balmora Wayshrine near the Fighters Guild. The box is located along an wall behind a tree.
In addition to the main quest line, Vvardenfell also offers many side quests, acquire zone-specific armor sets, visit points of interest, and striking locales.
Vvardenfell is a large island located in Morrowind’s Inner Sea. It is home to the Red Mountain and many daedric ruins. Vivec City is Vvardenfell’s capital.
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