Ultimate Stormhaven Zone Guide
Stormhaven Area Description
Situated at the head of the strategic Iliac Bay, Stormhaven is the geographic center of High Rock, and also the home of the great trading city of Wayrest, capital of the Daggerfall Covenant.
Contents
Need specific info? Click these quick links to go directly to each section.
What Is A Crafting Set Station?
A crafting set station is a crafting area that allows you to craft a specific set piece of armor. Often there are additional requirements, like a number of traits that must be researched before you can make an item of a specific set. While you can make generic pieces at crafting set stations, these are the only areas where you can the specific set that is listed. There is one exception – attunable crafting tables (which are ‘tuned’ to replicate set stations) can be obtained and placed in houses for use.

On your map, crafting set stations appear with a blackened crafting icon when you are close to a location. Once the set station has been visited, the icon turns white.

Stormhaven Crafting Set Stations
- Fisherman’s Island – Armor of the Seducer
- Hammerdeath Workshop – Torug’s Pact
- Windridge Warehouse – Twilight’s Embrace
How To Obtain Overland Set Pieces
Players are rewarded for each boss kill with item/items from that boss’s loot table.
- Delve bosses drop a waist, foot, or another unique item piece.
- Overland World Bosses drop a head, chest, leg, weapon, or unique item piece.
- Public dungeon bosses drop a shoulder, hand, weapon, or unique item piece.
- Chests at Dark Anchors or Dolmens drop a jewelry set piece.
Even with Curated Item Set Drops, bosses with a specific loot table will only drop curated items from their own loot table. Treasure chests have a chance to grant any set piece from the zone they are found in. Click here to learn more about curated set drops.
Stormhaven Overland Armor Sets
- Dreamer’s Mantle (light armor)
- Night Terror (medium armor)
- Storm Knight’s Plate (heavy armor)
What Is A Delve?
A delve in The Elder Scrolls Online is in essence a small dungeon. Delves usually contain a few enemies, at least one ‘boss’, and a skyshard. Delves can generally be completed solo. If you are a new player, you may want to explore delves with a friend. Most delves have an associated quest that you can get just inside or near the entrance. This quest is more a side story to the main quest of the area but does offer rewards for completing it.

On your map, delves appear with a blackened single torch. Once the delve is completed (by defeating the boss or bosses), the delve icon turns white.
Stormhaven Delves
Need specific info? Click these quick links to go directly to each section.
There are 6 delves in Stormhaven.
Bearclaw Mine
In many parts of Tamriel, black bears are smaller than their brown or white cousins. Not so the black bears of High Rock, which are among the largest seen anywhere.
Bearclaw Mine Location
Bearclaw Mine is a mine located in the eastern region of Stormhaven. Travel northwest from the Weeping Giant Wayshrine to find this delve.

Exploring and defeating the boss will reward you with the Bearclaw Mine Explorer achievement.
Inside Bearclaw Mine
Bandits have overrun the mine and are forcing peasants into labor. This delve has one level, one boss, and one skyshard as notated on the map.
Octavia
Octavia is an Imperial soldier and the leader of the bandit gang inhabiting Bearclaw Mine. She attacks with a sword and magical attacks. Octavia summons an Aura of Protection. She can be stunned. Octavia is easily defeated.
Farangel’s Delve
Who excavated Farangel’s Delve, and why, is unknown. What is known is that it was used as a smugglers’ den for untold generations, until recently cleaned out and closed by the Lion Guard. However, rumor says it’s been reopened….
Farangel’s Delve Location
Farangel’s Delve is a mine located on the southern shore of Stormhaven. Travel south from the Soulshriven Wayshrine to located this delve.

Exploring and defeating the boss will reward you with the Farangel’s Delve Explorer achievement.
Inside Farangel’s Delve
Farangle’s Delve is serving as smugglers’ den. It is inhabited by the Midnight Union smugglers. This delve has one level, one boss, and one skyshard as notated on the map.
Dimitri
Dimitri is a Breton and the leader of the Midnight Union smugglers. He is accompanied by a Mightnight Union Butcher. Dimitri uses ranged attacks by bow and summons a dire wolf to aid him in battle. The Midnight Union Butcher is more aggressive with a sword attack and fiery breath. Be aware that there are other nearby enemies that can join the battle if provoked. These two are easily defeated.
Koeglin Mine
Rumor has it this old, shuttered ebony mine has recently been reopened by agents of the Mages Guild.
Koeglin Mine Location
Koeglin Mine is a mine located on the southwest shore of Stormhaven. Travel southwest from the Bonesnap Wayshrine to locate this delve. While there is no specific quest for this delve, there is still much to explore.

Exploring and defeating the boss will reward you with the Koeglin Mine Explorer achievement.
Inside Koeglin Mine
Koeglin Mine is inhabited by Ember-Eye Slavers. They are forcing the local villagers to work in the old mine.
Girara
Girara is a Dark Elf and the leader of the Ember-Eye slavers. She uses massive electrical attacks to cause damage. Girara creates large aoes that do heavy damage. Avoid the aoes when possible. Ranged attacks work well. She is easily defeated.
Norvulk Ruins
It’s unknown what these vaults were called by the Ayleids who built them. They acquired their current name when they were occupied during the Second Empire by the eccentric wizard Norvulk Tome-Hoarder.
Norvulk Ruins Location
Norvulk Ruins is a ruin located in the northern region of Stormhave. Travel northwest from the Wind Keep Wayshrine to locate this delve.

Exploring and defeating the boss will reward you with the Norvulk Ruins Explorer achievement.
Inside Norvulk Ruins
Norvulk Ruins is inhabited by Daedra and Dremora enemies. This delve has one level, one boss, and one skyshard as notated on the map.
Nariam
Nariam is a dremora and the leader of the dremora in Norvulk Ruins. He uses a sword and magical attacks. Nariam also summons an Aura of Protection. He is easily defeated.
Pariah Catacombs
Once the favored burial site of the elite of Stormhaven, the Menevia Catacombs were abandoned, along with Menevia Abbey, after the Ghost Harrowing of 2E 307. The vaults were renamed the Pariah Catacombs when the Spirit Wardens re-opened the nearby chapel as Pariah Abbey.
Pariah Catacombs Location
Pariah Catacombs is located in the northern region of Stormhaven. Travel southwest from the Pariah Abbey Wayshrine to locate Pariah Catacombs. While there is no specific quest for this delve, there is still much to explore.

Exploring and defeating the boss will reward you with the Pariah Catacombs Explorer achievement.
Inside Pariah Catacombs
Pariah Catacombs is a tomb inhabited by goblins and Stonechewer Shamans and Witches. This delve has one level, one boss, and one skyshard as notated on the map.
Uncle Bones
Uncle Bones is a skeleton. He uses swipes and creates a cone-shaped aoe for heavy attacks. He can be interrupted. Uncle Bones is easily defeated.
Portdun Watch
An abandoned outwork of Firebrand Keep, this tower once guarded the crossroads between Wayrest and Alcaire.
Portdun Watch Location
Portdun Watch is a ruin located in the northwestern region of Stormhaven. Travel northwest from the Firebrand Keep Wayshrine to locate this delve.

Exploring and defeating the boss will reward you with the Portdun Watch Explorer achievement.
Inside Portdun Watch
Portdun Watch is a ruin inhabited by bandits including cutthroats, marksmen, and enforcers. This delve contains one level, one boss, and one skyshard as notated on the map.
Ariane
Ariane is a Breton mage and the leader of the bandits in Portdun Watch. She uses an inferno staff and magic for attacks. She is accompanied by Birakh-do who uses a sword and fiery breath. While both are easily defeated, Birakh-do is the most aggressive so focus on him first. Avoid the aoes when possible. Ariane can also heal Birakh-do.
What Is A Public Dungeon?
Public dungeons are a type of dungeon that is non-instanced. This means that it can be accessed by anyone at any time. These dungeons are more difficult than delves. Public Dungeons contain at least one skyshard and often a group challenge that rewards a skill point. Each public dungeon also offers its own quests and achievements.

On your map, public dungeons appear with a blackened cave. Once the public dungeon is completed (by defeating the bosses/mini-bosses and all associated quests), the public dungeon icon turns white.
Stormhaven Public Dungeons
Need specific info? Click these quick links to go directly to each section.
Bonesnap Ruins
The name the Ayleid Elves gave this place when they constructed its subterranean halls is long forgotten. Modern Bretons know it by the name of the Bonesnap Goblin Tribe, who have occupied the site and turned the ancient halls to their own sordid ends.
Bonesnap Ruins Location
Travel slightly southeast from the Bonesnap Wayshrine to locate Bonesnap Ruins.
Bonesnap Ruins Quests
There are two quests in Bonesnap Ruins – Repairing the Cage, and Lost Lions.
Repairing The Cage
As you enter Bonesnap Ruins, you will encounter the Lion Guard battling the local goblin tried. Battlemage Gaston is trying to contain a daedric creature but needs help collecting pieces from totems.
Completing Repairing The Cage
You will need to locate and collect four pieces from goblin totems then return to Gaston who will reward you with gold.

Completing this quest will also reward you with the Bonesnap Binding Stone memento.
Inside Bonesnap Ruins
Bonesnap Ruins is a ruin occupied by Bonesnap goblin tribe. The Lion Guard is doing its best to battle them. This dungeon is inhabited by goblins, ogres, and durzogs.
Dungeon Bosses
Bonesnap Ruins has 7 bosses. To complete the dungeon, you will need to complete the quest and defeat all 7 bosses.
Click on the boss name for quick access to that section.
The Eternal One
The Eternal One is a ghost and serves as the group boss of Bonesnap Ruins. For The Eternal One to appear, you must first defeat all the Eternal Soldiers.
Mechanics
The Eternal One has heavy-hitting swipes and summons a spirit to charge you. He also can freeze you in place requiring stamina to break free. Avoid the aoe when possible. He is easily defeated.
Torak Shadebringer
Torak Shadebringer is an Bonesnap goblin and is accompanied by a Bonesnap Assasin.
Mechanics
Torak Shadebringer uses an inferno staff to attack. He also summons Bloodfiends. The Bonesnap Assassin uses dual wield and will easily jump over and behind you. Both the Assassin and Torak Shadebringer are easily defeated.
Achievements

Defeating all the champions in Bonesnap Ruins will reward you with the Bonesnap Ruins Conquerer achievement.

Defeating The Eternal One will reward you with the Bonesnap Ruins Group Event achievement.

Defeating three of the champions in Bonesnap Ruins will reward you with the Bonesnap Ruins Vanquisher achievement.
What Is A Group Dungeon?
Group Dungeons are designed to be four-player areas. Dungeons in ESO feature large groups of enemies that are tougher to defeat and have multiple bosses. These bosses pose unique challenges and often feature special mechanics that require teamwork. Each dungeon has a quest with a skill point rewarded for its completion. Dungeons also offer special gear sets that cannot be found in the overland areas of Tamriel. Dungeons can be completed in normal mode, veteran mode, or veteran hardmode. Dungeons completed in any of the veteran modes will reward you with a Monster Helm – a unique piece of armor for the head. You can learn more about Monster sets in the Monster Set Guide and how to obtain the matching shoulder piece in the Undaunted Guide. You can also find a video and a written guide for each dungeon in the All About Mechanics Series.

On your map, dungeons appear with a blackened square-shaped icon with a plus sign. Once the dungeon is completed (by defeating the bosses), the dungeon icon turns white.
Stormhaven Group Dungeons
- Wayrest Sewers I – click for mechanics guide
- Wayrest Sewers II – click for mechanics guide
- Scalecaller Peak – click for mechanics guide
Wayrest Sewers I Armor Sets
- Slimecraw (monster set)
- Combat Physician (light armor)
- Toothrow (medium armor)
- Sergeant’s Mail (heavy armor)
Wayrest Sewers II Armor Sets
- Scrouge Harvester (monster set)
- Combat Physician (light armor)
- Toothrow (medium armor)
- Sergeant’s Mail (heavy armor)
Scalecaller Peak Armor Sets
- Zaan (monster)
- Jorvuld’s Guidance (light armor)
- Plague Slinger (medium armor)
- Curse of Doylemish (heavy armor)
What Is A World Boss?
World bosses are powerful enemies often with their own unique abilities. They sometimes require groups of players to overcome. World bosses in DLC zones are significantly harder than other base game bosses.

On your map, world bosses appear with a blackened skull and crossed swords icon. Once the world boss is defeated, the world boss icon turns white.
Stormhaven World Bosses
There are 6 world bosses in Stormhaven.
Need specific info? Click these quick links to go directly to each section.
Gar Xuu Gar at the Abandoned Farm
Travel northwest from the Dro-Dara Plantation Wayshrine to locate the Abandoned Farm.
Mechanics Notes
Gar Xuu Gar is a large daedroth. There are also lots of scamps in the area that will join him in battle. Gar Xuu Gar uses heavy hitting claws and fiery breath as attacks. He also stomps that ground that sends out multiple aoes. Altough Gar Xuu Gar is large, you can easily step out of his aoes. Avoid them when possible. As the scamps join the battle, defeat them then return your focus on Gar Xuu Gar.
Achievement Earned

The first time you defeat this world boss you will earn the Gar Xuu Gar’s Bane achievement.
Xynel Kruz at Ancient Altar
Travel west from the Weeping Giant Wayshrine to locate the Ancient Altar.
Mechanics Notes
Zymel Kruz is a large storm atronach. He has heavy hits and creates a storm cloud around your feet that slows movement. Zymel Kruz also creates electrical aoes that deal heavy damage. Ranged attacks work well. Avoid the aoes when possible.
Achievement Earned

The first time you defeat this world boss you will earn the Kruz Control achievement.
Brood Queen at Dreugh Waters
Travel northeast from the Soulshriven Wayshrine to locate Dreugh Waters.
Mechanics Notes
The Brood Queen is a large dreugh. She attacks with swipes and quick repetitive claws. The Brood Queen also creates electrical shocks and cone aoes. There are quite a few other smaller dreughs in the area that will aid her in battle. Focus on defeating the smaller ones first. Avoid the aoes when possible. Ranged attacks work well.
Achievement Earned

The first time you defeat this world boss you will earn the Brood Queen Destroyer achievement.
Cousin Scrag at Scrag’s Larder
Travel northwest from the Weeping Giant Wayshrine to the camp called Scrag’s Larder.
Mechanics Notes
Cousin Scrag is an ogre and is accompanied by two Scrag’s Bears. He uses heavy hits for attacks and ground pounds which can knock you back or off your feet. The ground pound is his heaviest attack. He can also be bashed and blocks which can stun him. Defeat the bears first. They are easily defeated. Avoid Cousin Scrag’s aoes when possible.
Achievement Earned

The first time you defeat this world boss you will earn the Cousin Scrag’s Demolisher achievement.
Old Widow Silk at Spider Nest
Travel northwest from the Alcaire Castle Wayshrine to find the Spider Nest.
Mechanics Notes
Old Widow Silk is a giant spider. She uses various methods of attack including biting, spitting poison, and spraying venom. Old Widow Silk can also cast webs which can cocoon you reducing movement. She also summons Bloodweaver spiders to aid her in battle. Ranged attacks work well. Avoid the aoes when possible. Keep the smaller spiders down so that you can easily move around out of the poison aoes.
Achievement Earned

The first time you defeat this world boss you will earn the Spider Slayer achievement.
What Is A Wayshrine?
Wayshrines are shrines that were built to honor the Divines by being a safe haven point where players can revive if you die while adventuring in Tamriel. Once you visit a wayshrine, it becomes available on your map for you to use to fast travel at no cost. You can also travel to any unlocked wayshrine from anywhere in Tamriel for a price paid in gold. This price reduces with time and also can be reduced by champion point allocations. Each zone begins with one available wayshrine.

On your map, wayshrines will appear with a blackened wayshrine icon when you are close to its location. Once the wayshrine has been visited, the icon turns white.
What Is A Mundus Stone?
Mundus Stones are large, stone pillars that can be activated which creates a unique permanent player buff. Each player can choose any Mundus Stone but only one Mundus ‘blessing’ (also known as ‘boon’) is permitted at a time. For more information, check out this article.

On your map, mundus stones will appear in your compass as you near it with a blackened icon. Once visited, regardless if you used it, it will turn white and appear on your map permanently.
What Is A Skyshard?
Skyshards are glowing crystals that provide you with 1/3 of a skill point. Collecting 3 skyshards grants you 1 skill point which can then be used for abilities and/or passives.

On your map, skyshard will appear with a blackened skyshard icon when you are close to its location. Once the skyshard has been collected, the icon turns white but then disappears from your map.

Once you collect all the skyshard from the zone, you will earn the Auridon Skyshard Hunter achievement.
Stormhaven Skyshard Locations
There are a total of 16 Skyshards in Stormhaven.
Skyshard #1 – on a hill by a tree
Skyshard #2 – on top of the stairs
Skyshard #3 – behind the ruins
Skyshard #4 – in the middle of the lake
Skyshard #5 – at the top of the waterfall
Skyshard #6 – at the top of a tower
Skyshard #7 – next to a rock wall
Skyshard #8 – next to a giant’s head
Skyshard #9 – beside a table
One skyshard is also found in each of the delves and one in the public dungeon. Maps with exact locations are provided in those sections.
What Is A World Event?
World Events, also commonly called Dark Anchors or Dolmens, are huge hooks sent by Molag Bal. They hook into the ground with giant chains. Dark Anchors spawn daedric and undead guardians. As you defeat the enemies, anchor pinions will appear around the dolmen and need to be released. After all the pinions are released, a final wave of enemies (usually featuring a few smaller enemies and one larger mini-boss) appear. Once the final wave is defeated one final anchor pinion will appear and releasing it will cause a treasure chest to appear. This chest contains gold and other loot but also contains a jewelry piece from the area.

On your map, world events will appear with a blackened world event icon when you are close to its location. Once the event has been defeated, the icon turns white.

On your map, when a world event is active, the crossed swords icon will appear and flash behind the world event icon.
What Is A Lore Book?
Shalidor’s Library is a collection of lore books in Tamriel. Reading lore books within this collection increases your Mages Guild rank.

On your map, lore books will appear in your compass as you near it. Once collected, it will disappear. You can track your collection under the zone guide.
Stormhaven Lore Book Locations
There are a total of 33 lore books to be found in Stormhaven.
- Lore Book #1 – Once – on some crates next to a tent
- Lore Book #2 – Founding Of The Spirit Wardens – on a chair next to some barrels
- Lore Book # 3 – The Knightly Orders Of High Rock – on a picnic rug
- Lore Book #4 – The Bretons: Mongrels or Paragons? – near a rocky cliff and a backpack
- Lore Book #5 – Sacred Rites Of The Stonechewers – next to a tree and a backpack
- Lore Book #6 – Orcs: The Vermin Among Us – on a small cart next to a tent
- Lore Book #7 – Our Calling, Our Pledge – on a crate next to a broken boat
- Lore Book #8 – To Dream Beyond Dreams – next to a tree and a backpack
- Lore Book #9 – Tower Of Adamant – on a barrel under a shelter
- Lore Book #10 – Wayrest, Jewel Of The Bay – next to a broken cart and a light post
- Lore Book #11 – The Dreamstride – on the ground near the stream and rocks
- Lore Book #12 – The House Of Troubles – on a cart in a barn
- Lore Book #13 – The All-Beneficent King Fahara’jad – in the guestroom of the Cloudy Dregs Inn in Wayrest
- Lore Book #14 – Monomyth: Lorkhan And Satakal – on a cabinet in the bank
- Lore Book #15 – Monomyth: “Shezarr’s Song” – on a side table next to an enchanting table
- Lore Book #16 – Monomyth: The Myth Of Arubis – next to a broken cart and a light post
- Lore Book #17 – Ancient Scrolls Of The Dwemer V – on the ground next to a rocky cliff
- Lore Book #18 – Ancient Scrolls Of The Dwemer VI – on a barrel next to a tent
- Lore Book #19 – Ancient Scrolls Of The Dwemer X – on some crates halfway upstairs
- Lore Book #20 – Aracana Restored – next to a tree and a dirt mound
- Lore Book #21 – Liminal Bridges – on the wharf on a table
- Lore Book #22 – Magic From The Sky – next to a broken cart
- Lore Book #23 – Manual Of Spellcraft – on a table with alchemy supplies
- Lore Book #24 – The Old Ways – upstairs on a nightstand
- Lore Book #25 – On The Detachment Of The Sheath – on a fisherman’s ‘chair
- Lore Book #26 – Reality And Other Falsehoods – next to a rock, a backpack, and a lamp
- Lore Book #27 – Guild Memo On Soul-Trapping – on a paddle boat
- Lore Book #28 – Before The Ages Of Man: Dawn Era – on the ground next to a corpse
- Lore Book #29 – Before The Ages Of Man: Merethic Era – on a cart
- Lore Book #30 – Ebony Blade History – next to a backpack and a wheelbarrow
- Lore Book #31 – Noxiphilic Sanguivoria – next to a rock, sleeping mat, and backpack
- Lore Book #32 – A Werewolf’s Confession – on a barrel in a tower
- Lore Book #33 – Wayrest Sewers: A Short History – inside Wayrest Sewers
What Is A Survey Map?
Survey Maps (also called Survey Reports) are maps to a collection of six high-yield harvest nodes that only exist if you have the corresponding survey. Some maps can be sold, some are character bound, and others only allow you to maintain one in your inventory. If you have multiples of the same map, the nodes do respawn but you must go a short distance away for it to do so. If you go away and the nodes do not respawn, then you haven’t traveled far enough.
Survey Map locations do NOT appear on your map. You can slot the maps for quick access to compare your location. The following icons will be used to denote the type of survey on this map.

Alchemy

Clothing

Enchanting

Jewelry

Blacksmithing

Woodworking
What Is A Treasure Map?
Treasure Maps are rewards that show the location of special chests that can only be seen when you have the map in your inventory. You must travel to the specific location, dig the dirt mound, and then a chest will appear for you.
Treasure Map locations do NOT appear on your map. You can slot the maps for quick access to compare your location.

This map uses the chest icon to denote the location.
Stormhaven Treasure Map Locations
- Treasure Map I – between three large rocks next to a dead deer body
- Treasure Map II – under an arch of a bridge
- Treasure Map III – between a big rock and rock cliff
- Treasure Map IV – behind statues by the water’s edge
- Treasure Map V – behind a tree at the base of a cliff by the water’s edge
- Treasure Map VI – on an island next to two big trees
- Treasure Map CE – beside a tree at the top of a slope
Stormhaven Summary
In addition to the main quest line, Stormhaven also offers many side quests, acquire zone-specific armor sets, visit points of interest, and striking locales.
Stormhaven’s main city is Wayrest, home to the High King Emeric. Its geography is that of sparse woodlands and farms with heavy rains likely.
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