Ultimate Stonefalls Zone Guide
Stonefalls Area Description
The ashfall from the volcanoes of the Velothi Mountains and from great Ash Mountain itself is Stonefalls’ bane and benefit, fertilizing the soil where the land isn’t too arid to grow crops. It was here that the recent invading army from Akavir met its bloody end.
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What Is A Crafting Set Station?
A crafting set station is a crafting area that allows you to craft a specific set piece of armor. Often there are additional requirements, like a number of traits that must be researched before you can make an item of a specific set. While you can make generic pieces at crafting set stations, these are the only areas where you can the specific set that is listed. There is one exception – attunable crafting tables (which are ‘tuned’ to replicate set stations) can be obtained and placed in houses for use.
On your map, crafting set stations appear with a blackened crafting icon when you are close to a location. Once the set station has been visited, the icon turns white.
How To Obtain Overland Set Pieces
Players are rewarded for each boss kill with item/items from that boss’s loot table.
- Delve bosses drop a waist, foot, or another unique item piece.
- Overland World Bosses drop a head, chest, leg, weapon, or unique item piece.
- Public dungeon bosses drop a shoulder, hand, weapon, or unique item piece.
- Chests at Dark Anchors or Dolmens drop a jewelry set piece.
Even with Curated Item Set Drops, bosses with a specific loot table will only drop curated items from their own loot table. Treasure chests have a chance to grant any set piece from the zone they are found in. Click here to learn more about curated set drops.
What Is A Delve?
A delve in The Elder Scrolls Online is in essence a small dungeon. Delves usually contain a few enemies, at least one ‘boss’, and a skyshard. Delves can generally be completed solo. If you are a new player, you may want to explore delves with a friend. Most delves have an associated quest that you can get just inside or near the entrance. This quest is more a side story to the main quest of the area but does offer rewards for completing it.
On your map, delves appear with a blackened single torch. Once the delve is completed (by defeating the boss or bosses), the delve icon turns white.
All the indicators point to this place being an active flint mine, except one thing: where are all the miners?
As you make your way toward Emberflint Mine you will encounter Neposh crouched behind some crates on a raised wooden platform. He tells you that raiders are trying to enslave everyone and that the only thing left is their imprisoned souls. He asks that you pour Firesap Gel on the soul crystals which will then release them.
Emberflint Mine Location
Emberflint Mine is located in central Stonefalls. Raiders have trapped the miners’ souls inside small stones.
Travel north of the Fort Arand Wayshrine to find Emberflint Mine.
Emberflint Mine has one level, one boss, and one skyshard as notated on the map.
Exploring and defeating the boss will reward you with the Emberflint Mine Explorer achievement.
Inside Emberflint Mine
Emberflint Mine is now inhabited by nix-hounds, scamps, and Stonefire enemies.
Completing Desperate Souls
This quest takes place outside of the Emberflint Mine. After you release 4 souls using the Firesap Gel, you return to Neposh who tells you his father is imprisoned by Fatestealer. Fatestealer is released by using the last of the Firesap Gel. She is a flying daedra creature called a Winged Twilight. She uses melee attacks by kicking with claws, spinning her tail, and screaming. She also does a wing flutter. Her aoes are easy to step out of and she is easily defeated.
Once Fatestealer is defeated, return to Neposh who rewards you with gold and the Ashwalker’s Boots which are not part of an armor set.
Maebomaz is a clannfear. Clannfears claw, leap, and tail spike their opponents. The further away you are from a clannfear attacks his attention and he will leap on you and devour you. When fighting clannfears, it is best to stop as close as possible to avoid his deadly leaps.
The abandoned mine on the coast at Hightide Hollow has been used on and off for centuries as a smugglers’ den. Now someone seems to have chased the smugglers out. Who are the new residents?
The Truth About Spiders
Outside of the entrance to Hightide Hollow, you will find Hjagir. She is a soldier who has been bitten by a spider and now needs help investigating the delve.
Hightide Hollow Location
Hightide Hollow is an abandoned mine located in central Stonefalls.
Travel west of Hrogar’s Hold Wayshrine or north of Sulfur Pools Wayshrine to locate Hightide Hollow.
Hightide Hollow has one level, one boss, and one skyshard as notated on the map.
Exploring and defeating the boss will reward you with the Hightide Hollow Explorer achievement.
Inside Hightide Hollow
There were reports of goblins living in Hightide Hollow but now it is infested with spiders.
Completing The Trust About Spiders
As you explore Hightide Hollow you will find a note containing the information Hjagir needed. Return to her and be rewarded with gold.
Oodegu is an orc and is accompanied by a Shadowsilk Ravager. He attacks with a fire staff using ranged attacks. Focus on the Ravager first and be aware that Oodegu will channel to the Ravager healing him. This should be interrupted.
Inner Sea Armature
What the vanished Dwarven people called this small subterranean site is now lost to history. Modern scholars of the Dwemer call it the “Inner Sea Armature.”
Inner Sea Armature Location
Inner Sea Armature is a Dwemer ruin. It is inhabited by outlaws and Dwarven constructs.
Travel west of the Davon’s Watch Wayshrine to find Inner Sea Armature. While there is not a specific quest for this delve, there is still much to explore.
Inner Sea Armature has one level, one boss, and one skyshard as notated on the map.
Exploring and defeating the boss Aluvus will reward you with the Inner Sea Armature Explorer achievement.
Inside Inner Sea Armature
The enemies inside Inner Sea Armature are primarily outlaws in many forms including archers.
Zozuzetharus is a dwarven sphere that spawns in a shallow pool of water as a ball. When he opens, he attacks with blades and shockwave aoes. Avoid the aoe whenever possible.
Ancient Chimer shrines to the Daedric Prince Mephala were referred to in common parlance as “Mephala’s Nests.” Some of them are remarkably well preserved. Others now host dangerous creatures that have developed a special taste for intrusive scholars.
Mephala’s Nest Location
Mephala’s Nest is a ruin located in the central region of Stonesfalls. It is inhabited by goblins. While there is no specific quest for this delve, there is still plenty to explore.
Travel slightly northeast from the Brothers of Strife Wayshrine or travel slightly northwest from the Fort Arand Wayshrine to locate Mephala’s Nest.
Exploring and defeating the boss Aluvus will reward you with the Mephala’s Nest Explorer achievement.
Inside Mephala’s Nest
Mephala’s Nest is overrun with Shadowsilk Goblins and their spiders. Additionally there are Shadowsilk Witches and other Shadowsilk enemies in this delve.
Mephala’s Nest has one level, one boss, and one skyshard as notated on the map.
Gozzak is a spider daedra that controls the goblin tribe located in Mephala’s Nest. She uses melee attacks by spitting and also casting a white swirling web around your feet that snare you drastically slowing your movement. Gozzak also summons spiderlings to battle with her and uses lightning aoes to cause damage. Avoid them as much as possible.
In Morrowind there are many shrines to the “Good Daedra”: Azura, Boethiah, and Mephala. Far more rare are shrines to the “Bad Daedra,” the Four Corners of the House of Troubles: Mehrunes Dagon, Molag Bal, Malacath … and Sheogorath.
Sheogorath’s Tongue is a daedric ruin located in the southwestern region of Stonefalls. Just west of the Sathram Plantation Wayshrine, you will find a caravan and Caalorne. A group of argonians ambushed Caarlorne while he was traveling. They stole several potions and he is asking for your help to retrieve them.
Sheogorath’s Tongue Location
Travel slightly southeast of the Sathram Plantation Wayshrine to located Sheogorath’s Tongue.
This delve has one level, one boss, and one skyshard as notated on the map.
Exploring and defeating the boss will reward you with the Sheogorath’s Tongue Explorer achievement.
Inside Sheogorath’s Tongue
A bandit group of argonians is inhabiting this daedric ruin. They are accompanied by assassin beetles.
Calls-To-Nature and Dezanu
Calls-To-Nature and Dezanu are the argonian leaders of the bandits in Sheogorath’s Tongue. Calls-To-Nature is a storm mage using magic attacks and Dezanu uses a battle axe. Focus on Dezanu first as he’s the most aggressive. Calls-To-Nature summons powerful electrical aoes. Try to avoid them as much as possible.
Completing Darkvale Brews
As you explore Sheogorath’s Tongue, collect the potions that were taken from Caalorne. Once enough potions are retrieved, ou can visit him outside near his caravan and he will reward you with gold.
“Softloam Cavern”: doesn’t sound so bad. In fact, it sounds kind of … nice. How bad can it be?
Stem The Tide
Near the entrance of Softloam Cavern you will find a couple of hostile Covenant soldiers and an injured Dathlyn. She tells you that there is a portal in the cavern being used by the Covenant to gather troops to form an attack and asks for your help to close it.
Softloam Cavern Location
Travel northwest from the Ashen Road Wayshrine to locate Softloam Cavern. This cavern is being used as a grouping point for Covenant troops.
Softloam Cavern has one level, one boss, and one skyshard as notated on the map.
Exploring and defeating the boss will reward you with the Softloam Cavern Explorer achievement.
Inside Softloam Cavern
Softloam Cavern is filled with Covenant soldiers. Their leader is Dugrul.
Completing Stemming The Tide
As you explore Softloam Cavern, you will find a portal with two crystals on each side. You only need to destroy the crystals to close the portal. Then return outside the entrance to speak to Dathlyn. She will reward you with gold.
Dugrul is an orc who uses melee attacks and a battle axe. During the fight, he raises the axe which can summon a large electrical aoe. He can be interrupted. He is easily defeated.
What Is A Public Dungeon?
Public dungeons are a type of dungeon that is non-instanced. This means that it can be accessed by anyone at any time. These dungeons are more difficult than delves. Public Dungeons contain at least one skyshard and often a group challenge that rewards a skill point. Each public dungeon also offers its own quests and achievements.
On your map, public dungeons appear with a blackened cave. Once the public dungeon is completed (by defeating the bosses/mini-bosses and all associated quests), the public dungeon icon turns white.
Crow’s Wood Public Dungeon
This uncanny pocket realm of Oblivion is a nightmarish forest ruled by the mysterious Crow Mother. It’s like Tamriel, yet unlike—for the Daedra cannot create, only imitate, and their simulacra of mortal realms are always twisted and exaggerated.
Crow’s Wood Location
Crow’s Wood is a plane in Evergloom accessed by a portal disguised as a treasure chest. The dungeon is inhabited by wolves, ghosts, wisps, and many crows from the Blackfeather Court.
Crow’s Wood is located east of Davon’s Watch along the shore in a small cave.
Crow’s Wood Quests
Decree of the Court
On the banister post outside the old house you will encounter Knave of Rooks, a crow claiming to be a member of the Blackfeather Court. He says to pass safely you must pay a toll. You have a choice to pay a toll of flesh by killing eight giant bats or pay a toll of silver by collecting four silver trinkets.
Completing A Son’s Promise
In the tower you will speak with the Crow Mother. You must then decide how to handle the rest of the quest. You can either tell Rulantaril Oran that he must stay, kill the Crow Mother, or kill them both. Whichever you decide, your final objective is to return to Telbaril who rewards you with gold.
If you battle Rulantaril, he uses electrical attacks with large aoes. He is easily defeated so long as you don’t stand in stupid.
Completing this quest will reward you with the Blackfeather Court Whistle memento.
Ghyslain is a wraith. He is the group boss of this dungeon. To summons him, you must first defeat the four groups of soul wraiths that are in the immediate area.
Ghyslain uses ice attacks and large aoe that can freeze you to the ground. Range attacks work well and with patience, he is easily defeated.
The Moonlit Maiden is a wispmother you will find in shallow water. The dungeon’s only skyshard is nearest to her location as notated on the map.
The Moonlit Maiden summons wisps to aid her in battle. She also clones herself into two other weaker versions. Focus on the wisps as they can quickly overwhelm you.
Defeating Bloodroot and its guardians will reward you with the Crow’s Wood Group Event achievement.
Defeating three of the champions in Crow’s Wood will reward you with the Crow’s Wood Vanquisher achievement.
Defeating all the champions in Crow’s Wood will reward you with the Crow’s Wood Conquerer achievement.
What Is A Group Dungeon?
Group Dungeons are designed to be four-player areas. Dungeons in ESO feature large groups of enemies that are tougher to defeat and have multiple bosses. These bosses pose unique challenges and often feature special mechanics that require teamwork. Each dungeon has a quest with a skill point rewarded for its completion. Dungeons also offer special gear sets that cannot be found in the overland areas of Tamriel. Dungeons can be completed in normal mode, veteran mode, or veteran hardmode. Dungeons completed in any of the veteran modes will reward you with a Monster Helm – a unique piece of armor for the head. You can learn more about Monster sets in the Monster Set Guide and how to obtain the matching shoulder piece in the Undaunted Guide. You can also find a video and a written guide for each dungeon in the All About Mechanics Series.
On your map, dungeons appear with a blackened square-shaped icon with a plus sign. Once the dungeon is completed (by defeating the bosses), the dungeon icon turns white.
Stonefalls Group Dungeons
Fungal Grotto I Armor Sets
- Kra’gh (monster set)
- Spider Cultist Cowl (light armor)
- Viper’s Sting (medium armor)
- Dreugh King Slayer (heavy armor)
Fungal Grotto II Armor Sets
What Is A World Boss?
World bosses are powerful enemies often with their own unique abilities. They sometimes require groups of players to overcome. World bosses in DLC zones are significantly harder than other base game bosses.
On your map, world bosses appear with a blackened skull and crossed swords icon. Once the world boss is defeated, the world boss icon turns white.
Ozzacha at Brahma’s Grove
Travel southwest of the Fort Arand Wayshrine to find Brahma’s Grove.
Ozzacha is a large netch that is joined by two of her calves. Netchs attack with electrical strikes using their tentacles. She does create a large aoe but can also be interrupted when charging for a strike. Focus on the calves first.
The first time you defeat this world boss you will earn the Netch Wrangler achievement.
Ulath Ancestor at the Cave of Memories
Travel northwest of the Iliath Temple Wayshrine to locate the Ulath Ancestor at the Cave of Memories.
Ulath Ancestor is a wraith located at the end of the Cave of Memories. He is accompanied by Ulath-Paus and Ulath-Timmu. Ulath Ancestor attacks with electrical bolts that can immobilize you. Focus on Ulath-Paus and Ulath-Timmu first.
The first time you defeat this world boss you will earn the Memory Masher achievement.
Blueclaw Matron at the Matron’s Clutch
Travel either east from the Hrogar’s Hold Wayshrine or north from the Sulfur Pools Wayshrine to locate the Matron’s Clutch along the shoreline.
You must first defeat a large population of egg-tending Dreugh before Blueclaw Matron will appear. She is a large dreugh that uses swipes and slashes to attack. She also generates an aoe that causes electrical damage but it can be easily avoided.
The first time you defeat this world boss you will earn the Dreugh Destoryer achievement.
Shellcracker at Shipwreck Strand
Travel west of the Davon’s Watch Wayshrine to the coast to locate Shipwreck Strand.
Shellcracker is a giant blue sandcrab that is accompanied by a multitude of small blue sandcrabs. Sandcrabs pinch to attack and while the little ones do not do major damage, the volume combined can quickly drain your resources. Shellcracker attacks using pinches but also buries himself for a few seconds in the sand while other smaller sandcrabs spawn. Keep the smaller sandcrabs under control and Shellcracker is easy to defeat.
The first time you defeat this world boss you will earn the Shellcracker achievement.
Aurig Mireh at the Shivering Shrine
Travel south of the Trappers Peak Wayshrine to find the two Eldertide Theurges at Amenos Basin along the shoreline.
Aurig Mireh is a golden saint. She uses melee attacks with her sword. She also has flame breath and a lava whip. In addition, she summons portals that allow clannfears and scamps to join the battle. Most of her attacks are easily avoided but she does create a rune-type aoe on the ground that does additional flame damage. Focus adds and stay out of the aoes as much as possible.
The first time you defeat this world boss you will earn the Saintly Slaughter achievement.
Strifeswarm Champion at Strifeswarm Hive
Travel northeast of the Senie Wayshrine to locate Strifeswarm Kwama Mine.
Five Strifeswarm Scribs must first be defeated. Afterward, three Strifeswarm Brutes appear and must be defeated. Only then will the Strifeswarm Champion appear. He attacks with swipes and smashes and can throw rocks at you. He also pounds the ground generating a cone-shaped aoe as a heavy attack. You can easily step out of it to avoid damage.
The first time you defeat this world boss you will earn the Strifeswarm Eradicator achievement.
What Is A Wayshrine?
Wayshrines are shrines that were built to honor the Divines by being a safe haven point where players can revive if you die while adventuring in Tamriel. Once you visit a wayshrine, it becomes available on your map for you to use to fast travel at no cost. You can also travel to any unlocked wayshrine from anywhere in Tamriel for a price paid in gold. This price reduces with time and also can be reduced by champion point allocations. Each zone begins with one available wayshrine.
On your map, wayshrines will appear with a blackened wayshrine icon when you are close to its location. Once the wayshrine has been visited, the icon turns white.
Stonefalls Wayshrine Locations
There are 14 wayshrines in Stonefalls.
- Ashen Road Wayshrine
- Brothers of Strife Wayshrine
- Davon’s Watch Wayshrine
- Ebonheart Wayshrine
- Fort Arand Wayshrine
- Fort Virak Wayshrine
- Hrogar’s Hold Wayshrine
- Iliath Temple Wayshrine
- Kragenmoor Wayshrine
- Orthenis Wayshrine
- Santhram Plantation Wayshrine
- Senie Wayshrine
- Sulfur Pools Wayshrine
- Vivec’s Antlers Wayshrine
What Is A Mundus Stone?
Mundus Stones are large, stone pillars that can be activated which creates a unique permanent player buff. Each player can choose any Mundus Stone but only one Mundus ‘blessing’ (also known as ‘boon’) is permitted at a time. For more information, check out this article.
On your map, mundus stones will appear in your compass as you near it with a blackened icon. Once visited, regardless if you used it, it will turn white and appear on your map permanently.
What Is A Skyshard?
Skyshards are glowing crystals that provide you with 1/3 of a skill point. Collecting 3 skyshards grants you 1 skill point which can then be used for abilities and/or passives. High Isle and Amenos offers 18 total skyshards.
On your map, skyshard will appear with a blackened skyshard icon when you are close to its location. Once the skyshard has been collected, the icon turns white but then disappears from your map.
Once you collect all the skyshard from the zone, you will earn the Stonefalls Skyshard Hunter achievement.
Stonefalls Skyshard Locations
There are a total of 16 Skyshards in Stonefalls.
Skyshard #1 – at the base of a cliff
Skyshard #2 – next to the wall for Bal Foyen’s gate
Skyshard #3 – beside the ruined wall
Skyshard #4 – on the edge of the cliff in front of the statue
Skyshard #5 – on the hill near a mushroom tree
Skyshard #6 – on a small island in the lava
Skyshard #7 – on a small cliff overlooking the lava
Skyshard #8 – on the hill behind the entrance to Fungal Grotto
Skyshard #9 – at the base of a cliff
What Is A World Event?
World Events, also commonly called Dark Anchors or Dolmens, are huge hooks sent by Molag Bal. They hook into the ground with giant chains. Dark Anchors spawn daedric and undead guardians. As you defeat the enemies, anchor pinions will appear around the dolmen and need to be released. After all the pinions are released, a final wave of enemies (usually featuring a few smaller enemies and one larger mini-boss) appear. Once the final wave is defeated one final anchor pinion will appear and releasing it will cause a treasure chest to appear. This chest contains gold and other loot but also contains a jewelry piece from the area.
On your map, world events will appear with a blackened world event icon when you are close to its location. Once the event has been defeated, the icon turns white.
On your map, when a world event is active, the crossed swords icon will appear and flash behind the world event icon.
What Is A Lore Book?
Shalidor’s Library is a collection of lore books in Tamriel. Reading lore books within this collection increases your Mages Guild rank.
On your map, lore books will appear in your compass as you near it. Once collected, it will disappear. You can track your collection under the zone guide.
Stonefalls Lore Book Locations
There are a total of 32 lore books to be found in Stonefalls.
- Lore Book #1 – Ancestors and the Dunmer (Abridged) – under a shelter on a mat
- Lore Book #2 – Mottos of the Dunmeri Great Houses – on the raised level inside the house
- Lore Book #3 – Varieties of Faith: The Dark Elves – downstairs in the headquarters in the middle room on a barrel
- Lore Book #4 – Guide to the Ebonheart Pact – in the building on some barrels
- Lore Book #5 – Varieties of Faith: The Nords – on a table in a tent
- Lore Book #6 – Argonians Among Us – on a table inside a tent
- Lore Book #7 – Nords of Skyrim – in a tent on a sleeping mat
- Lore Book #8 – The Brothers of Strife – in the building on top of a small bookshelf
- Lore Book #9 – The Great Houses and Their Uses – upstairs in Hrogar’s Hold on a table
- Lore Book #10 – Varieties of Faith: The Argonians – on a hill next to a dead body
- Lore Book #11 – Ancient Scrolls of the Dwemer I-A – under a shelter by the water’s edge
- Lore Book #12 – Ancient Scrolls Of the Dwemer II – on the ground behind the rocks next to the lava
- Lore Book #13 – Ancient Scrolls of the Dwemer III – on the ground next to a pickaxe near the lava
- Lore Book #14 – Triumphs of A Monarch, Ch. 3 – on the top level of the ship on a crate
- Lore Book #15 – Triumphs of a Monarch, Ch. 6 – on a wooden bench at the top of the hill
- Lore Book #16 – Triumphs of a Monarch, Ch. 10 – next to a dead body near the water
- Lore Book #17 – Jorunn the Skald-King – next to a wheelbarrow and a backpack
- Lore Book #18 – The Illusion of Death – on top of a small table in the building at the top of the hill
- Lore Book #19 – Galerion the Mystic – inside a hollowed burnt tree trunk
- Lore Book #20 – Trials of Saint Alessia – on some crates on a wooden platform
- Lore Book #21 – Great Harbingers of the Companions – next to a dead body
- Lore Book #22 – Boethiah’s Proving – on the ruins behind the fallen rock
- Lore Book #23 – Aedra and Daedra – on some barrels next to a tent
- Lore Book #24 – History of the Fighters Guild Pt. 1 – on some crates inside a building
- Lore Book #25 – Frontier, Conquest – on a cart near a campfire
- Lore Book #26 – Ayleid Inscriptions Translated – in a broken barrel behind a shelter
- Lore Book #27 – The Anuad Paraphrased – in the broken cart next to the shelter
- Lore Book #28 – Monomyth: Dragon God & Missing God – on some crates under a shelter
- Lore Book #29 – With Regards to the Ebony Blade – inside the Fungal Grotto dungeon near a sleeping mat
- Lore Book #30 – History of the Fighters Guild Pt. 2 – downstairs in the building in the middle room on a table
- Lore Book #31 – Origin of the Mages Guild – upstairs in the Mages Guild on a table
- Lore Book #32 – The Lunar Lorkhan – on a barrel inside a large tent
What Is A Survey Map?
Survey Maps (also called Survey Reports) are maps to a collection of six high-yield harvest nodes that only exist if you have the corresponding survey. Some maps can be sold, some are character bound, and others only allow you to maintain one in your inventory. If you have multiples of the same map, the nodes do respawn but you must go a short distance away for it to do so. If you go away and the nodes do not respawn, then you haven’t traveled far enough.
Survey Map locations do NOT appear on your map. You can slot the maps for quick access to compare your location. The following icons will be used to denote the type of survey on this map.
Stonefalls Survey Map Locations
- Alchemy Survey – on the small island behind the shrine
- Blacksmithing Survey – around some rocks near the path
- Clothing Survey – beside the back corner of Othrys House near the path
- Enchanting Survey – beside the stairs leading up to Orthrenis
- Jewelry Survey – up the hill at the base of the cliff
- Woodworking Survey – on the edge of the top of the cliff in front of the tree
What Is A Treasure Map?
Treasure Maps are rewards that show the location of special chests that can only be seen when you have the map in your inventory. You must travel to the specific location, dig the dirt mound, and then a chest will appear for you.
Treasure Map locations do NOT appear on your map. You can slot the maps for quick access to compare your location.
This map uses the chest icon to denote the location.
Stonefalls Treasure Map Locations
- Treasure Map I – under a tree next to the rocks
- Treasure Map II – on the side of the slope up from the water’s edge
- Treasure Map III – behind a burnt tree
- Treasure Map IV – in front of a large rock
- Treasure Map V – next to rocks and a tree
- Treasure Map VI – next to the large rock
- Treasure Map CE – on the little island next to a jagged rock
Tales of Tribute Clues
You will be randomly rewarded with clues as you play Tales of Tribute matches. These clues, when used, will upgrade a Tales of Tribute card. You can earn clues for decks you do not yet have. To ‘use’ a clue, you will need to find its location and open the Tribute Treasure Box.
Blackfeather Knave Clue
This clue will upgrade a card in the Duke of Crows Deck.
This Tribute Treasure Box is located in Stonefalls.
Inside the Crow’s Wood Public Dungeon, travel across the bridge and west of the entrance to an abandoned house on a small island. You will find the box inside the fireplace.
In addition to the main quest line, Stonefalls also offers many side quests, you can acquire zone-specific armor sets, visit points of interest, and visit striking locales.
Stonefalls is a geographically diverse area. It is home to large cities like Davon’s Watch, Ebonheart, and Kragenmoor and it is home to Ash Mountain. The landscape varies from thick forest to volcanic rocks.