Ultimate Malabal Tor Zone Guide
Malabal Tor Area Description
Malabal Tor is the northwest region of Valenwood, on the coast of the Abecean Sea and the Strid River estuary. Its capital is Silvenar, the spiritual home of all Wood Elves.
Contents
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What Is A Crafting Set Station?
A crafting set station is a crafting area that allows you to craft a specific set piece of armor. Often there are additional requirements, like a number of traits that must be researched before you can make an item of a specific set. While you can make generic pieces at crafting set stations, these are the only areas where you can the specific set that is listed. There is one exception – attunable crafting tables (which are ‘tuned’ to replicate set stations) can be obtained and placed in houses for use.

On your map, crafting set stations appear with a blackened crafting icon when you are close to a location. Once the set station has been visited, the icon turns white.
Malabal Tor Crafting Set Stations
- Chancel of Divine Entreaty – Alessias’s Bulwark
- Matthild’s Last Venture – Vampire’s Kiss
- Sleepy Senche Overlook – Song of Lamae
How To Obtain Overland Set Pieces
Players are rewarded for each boss kill with item/items from that boss’s loot table.
- Delve bosses drop a waist, foot, or another unique item piece.
- Overland World Bosses drop a head, chest, leg, weapon, or unique item piece.
- Public dungeon bosses drop a shoulder, hand, weapon, or unique item piece.
- Chests at Dark Anchors or Dolmens drop a jewelry set piece.
Even with Curated Item Set Drops, bosses with a specific loot table will only drop curated items from their own loot table. Treasure chests have a chance to grant any set piece from the zone they are found in. Click here to learn more about curated set drops.
Malabal Tor Overland Armor Sets
- Spinner’s Garments (light armor)
- Salvation (medium armor)
- Thunderbug’s Carapace (heavy armor)
What Is A Delve?
A delve in The Elder Scrolls Online is in essence a small dungeon. Delves usually contain a few enemies, at least one ‘boss’, and a skyshard. Delves can generally be completed solo. If you are a new player, you may want to explore delves with a friend. Most delves have an associated quest that you can get just inside or near the entrance. This quest is more a side story to the main quest of the area but does offer rewards for completing it.

On your map, delves appear with a blackened single torch. Once the delve is completed (by defeating the boss or bosses), the delve icon turns white.
Malabal Tor Delves
Need specific info? Click these quick links to go directly to each section.
Black Vine Ruins
The name of the long-dead Ayleid clan that built these halls has been forgotten. Their latter-day name is Black Vine, for the writhing, dark vines that spill from the crumbling arches and doorways.
Brothers and Bandits
Near the entrance of Black Vine Ruins, you will encounter Daine. He tells you that his brother, Dariel, thought he could outsmart the bandits occupying the ruins to collect sap believed to be a cure for Daine’s ailment. However, he hasn’t returned. Daine asks for your help to find him.
Black Vine Ruins Location
Black Vine Ruins are Ayleid ruins in the northeastern region of Malabal Tor occupied by Red Sun Bandits.
Travel east from the Wilding Run Wayshrine to find Black Vine Ruins. Black Vine Ruins has one level, one boss, and one skyshard as noted on the map.

Exploring and defeating the boss will reward you with the Black Vine Ruins Explorer achievement.
Inside Black Vine Ruins
Red Sun bandits occupy Black Vine Ruins. They are a gang of Bosmer outlaws which include assassins, cutthroats, and savages. Some of the Red Sun bandits can also summon dire wolves to aid them in battle. Stranglers also inhabit the ruins.
Dariel will only leave if you collect the plant sap or if you persuade him to follow you. If you persuade him, you will not collect the sap needed to cure Daine.
Blackvine Strangler
Stranglers will cast a root pulling you into them where they then devour you. If your stamina is high enough, you should be able to break free. Since the Blackvine Strangler is stationary, it will also cast a white swirl around your feet preventing your movement.
Dead Man’s Drop
Thanks to the Green Pact, the more industrious Wood Orcs of Valenwood have prospered by mining coal and kindlepitch and selling it to the Bosmer, who won’t cut down trees for wood to burn, but still need to fire their forges. Dead Man’s Drop is one such mine.
A Nord In Need
Inside Dead Man’s Drop you will find a battered shield. As you take the shield, you will begin the quest.
Dead Man’s Drop Location
Dead Man’s Drop is a mine located in the eastern region of Malabal Tor. It is inhabited by Ra Gada pirates who are lead by Captain Shammin.
Travel north from the Dra’Bul Wayshrine to find Dead Man’s Drop. Dead Man’s Drop has one level, one boss, and one skyshard as notated on the map.

Exploring and defeating the boss will reward you with the Dead Man’s Drop Explorer achievement.
Inside Dead Man’s Drop
This mine is inhabited by Ra Gada pirates including mythics with magical attacks, and sharpshooters who use bows. There are also snakes inhabiting this mine.
Captain Shammin
Captain Shammin is the redguard pirate leading the Ra Gada pirates. He uses melee attacks with a sword and shield and can root you in place allowing him to heavy attack you.
Completing A Nord In Need
To complete the quest you will need to travel to the Baandari Trading Post. You will find a Nord named Fuldir who initially thinks you are one of the Ra Gada who attacked him. If you have the Persuasion Perk you can persuade him to trust you or you can tell him you aren’t a Redguard. Once he accepts the shield, he rewards you with gold.
Hoarver Pit
The hoarvor, a colossal, blood-sucking tick, is one of the most repulsive creatures in all of Tamriel. To anyone who knows the Bosmer, it will come as no surprise that many have a perverse admiration for the hoarvor, adopting the gross insect as a sort of mascot.
Hoarver Pit Location
The Hoarvor Pit is a cave centrally located in Malabal Tor. It is overrun with hoarvors which are enormous bloodsucking ticks. There is no specific quest for this delve but there is still plenty to explore.
Travel East from the Dra’Bul Wayshrine or travel West from the Vulkwasten Wayshrine to locate the Hoarver Pit. The Hoarver Pit has one level, one boss, and one skyshard as notated on the map.

Exploring and defeating the boss Aluvus will reward you with the Hoarver Pit Explorer achievement.
Inside Hoarver Pit
In addition to hoarvers inside the Hoarver Pit, you can also find crocodiles and senche. These animals are food for the blood thirsty hoarvers. The boss of this delve is an orgrim named Oghezai. He has been bound by hoarvers and you must destroy them and then release three daedric bindings to free Oghezai.
Oghezai
Despite the fact that you actually rescued Oghezai from the hungry hoarvers, you are thrust into battle upon his release. Ogrims are enormous daedra with very little intellect. He does not use a weapon but has a heavy hit and heavy stomps creating very large aoes. Ranged attacks work well but his aoes are easy enough to dodge.
Roots of Silvenar
The Wood Elves don’t do much mining in earth or loose rock, as such mines require a lot of lumber to shore up their sides and ceilings, and the Bosmer won’t cut live trees for lumber. Other races, however, have no such scruples.
Roots of Silvenar Location
The Roots of Silvenar is a set of caves located in the eastern region of Malabal Tor. These caves are inhabited by Ebonheart Pact soldiers. Roots of Silvenar has one level, one boss, and one skyshard as notated on the map. While there is no specific quest for this delve, there is still plenty to explore.
Travel west crossing the river of the Valeguard Wayshrine to find the Roots of Silvenar delve.

Exploring and defeating the boss Aluvus will reward you with the Ondil Explorer achievement.
Inside Roots of Silvenar
Roots of Silvenar is occupied by Ebonheart Pact necromancers and infantry. There are also lamia located in these caves.
Adavos Dren
Adavos Dren is a Dark Elf Ebonheart Pact leader. He uses melee attacks with a sword but also summons a flesh atronach to aid him in battle. Be careful, he can also summon a spectral hand that pins you. Ranged attacks would work well but stay light on your feet to avoid being pinned.
Shael Ruins
No one is sure nowadays which of the Daedric Princes were worshiped by the Ayleid clan who built the haunted corridors of Shael, but it was certainly one of the more malefic of the Lords of Oblivion. Specters are the residents that walk its halls.
Shael Ruins Location
Shael Ruins is a haunted Ayleid ruin in the southern region of Malabal Tor. While there is no specific quest for this delve, there is still much to explore.
Travel south of the Abamath Wayshrine to find Shael Ruins. Shael Ruins has one level, one boss, and one skyshard as notated on the map.

Exploring and defeating the boss Aluvus will reward you with the Shael Ruins Explorer achievement.
Inside Shael Ruins
Shael Ruins is haunted. It is filled with spectral enemies like Blademasters and Enforcers.
Arrai
The boss of this delve is Arrai, a lich. Liches are aggressive undead creatures that attack using powerful spells. Arrai attacks you with his staff but also places runes on the ground which not only do aoe damage but they also explode doing further damage. He is easy enough to defeat so long as you don’t stand in stupid.
Tomb of the Apostates
The Green Pact, the Spinners say, contains its own punishment for those who turn their back on it. Such apostates become the Accursed of Y’ffre, doomed to haunt lost corners of the Green until they find a way to redeem themselves.
Lost Daughter
Inside the Tomb of the Apostates, you will see a young ghost named Elorwen run toward a Bosmer Vase then disappear. Taking the vase will begin this quest.
Tomb of the Apostates Location
The Tomb of the Apostates is a cave located in the southern region of Malabal Tor. It is inhabited by undead.
Travel south of the Dra’Bul Wayshrine to find the Tomb of the Apostates. The Tomb of the Apostates has one level, one boss, and one skyshard as notated on the map.

Exploring and defeating the boss will reward you with the Tomb of the Apostates Explorer achievement.
Inside Tomb of the Apostates
Apostate warriers are the enemies in this delve. There are archers, predators, and Risen Bosmer.
Gwaeregil
Gwaeregil is a skeletal mage who is accompanied by two Apostate Warriors and a Risen Bosmer. She attacks with a staff and also summons a burdening eye. Defeat the adds first, then focus on the boss. She is easily defeated.
Completing Lost Daughter
To complete the quest you will need to travel to Vulkwasten, a small town just north of the Vulkwasten Wayshrine to speak to Elorwen’s mother, Ganwen. She is located on the bottom floor of the Tall Trunk Tavern. After delivering the sad news of her daughter’s passing she will reward you with gold.
What Is A Public Dungeon?
Public dungeons are a type of dungeon that is non-instanced. This means that it can be accessed by anyone at any time. These dungeons are more difficult than delves. Public Dungeons contain at least one skyshard and often a group challenge that rewards a skill point. Each public dungeon also offers its own quests and achievements.

On your map, public dungeons appear with a blackened cave. Once the public dungeon is completed (by defeating the bosses/mini-bosses and all associated quests), the public dungeon icon turns white.
Malabal Tor Public Dungeon
Need specific info? Click these quick links to go directly to each section.
Crimson Cove Public Dungeon
The Pirates of the Abecean Sea are the most notorious buccaneers in all of Tamriel. A loose confederation of crews with elected captains, most consider Stros M’Kai their home port, though they’re liable to be found anywhere from Senchal to the Iliac Bay.

Crimson Cove Location
Crimson Cove is a cave located along the central northern shoreline of Malabal Tor. The pirates known as the Crimson Raiders use the cave as their home.
Crimson Cove Quests
Crimson Cove has two quests – Export Business and Naval Intelligence.
Export Business
Near the cave entrance, you will find Peras. He says his ship was boarded by the Crimson Raiders and he and his friends were taken captive. Peras escaped from the bandits hiding in Crimson Cove but needs help rescuing his friends.
Completing Export Business
To complete this quest you will need to locate and free the three friends and speak to Peras outside. You will be rewarded with gold.
Naval Intelligence
As a Proctor for the Aldmeri Dominion, Glanir has tracked the Crimson Raiders to their hideout. They have been causing trouble for the Dominon naval fleet. He asks that you find and steal the coded rutter. Once translated, it will lead to a battle with Captain Siro and the Worm Cultist Helvia Livianus.
Inside Crimson Cove
The enemies inside Crimson Cove are Crimson Raiders. They include cutthroats, defilers, deckhand, and more.
Crimson Cove Dungeon Bosses
Crimson Cove has 9 bosses, two quests, and one skyshard as notated on the map. To complete the dungeon, you will need to complete the quests and defeat all 9 bosses.
Click on the boss name for quick access to that section.
Flat Tooth
Falt Tooth is a powerful ogre. In order for him to appear, you must first defeat Kathner the Cunning and he will automatically appear along with several other ogres.
Mechanics
Ogres are large humanoids that deal physical damage with melee attacks. They punch, smash, and stomp causing an aoe. They can also roar causing the target to fear in place for a few seconds unless you can break free. Focus on the smaller ogres first, then turn your attention to Flat Tooth.
Kathner the Cunning
Kathner the Cunning is a Breton pirate and a powerful storm mage.
Mechanics
Kathner the Cunning uses magical attacks with a staff. He also has a protective shield that will help him reduce the damage he takes. However, he is easily defeated with aggressive melee attacks. Be prepared. When he is defeated, Flat Tooth and several other smaller ogres appear for battle.
Yiralai the Wicked
Yiralai the Wicked is a Redguard pirate who uses a bow for ranged attacks.
Mechanics
Yiralai the Wicked launches flaming arrows but can be interrupted before they are released. She is easy to kill but the nearby groups of deckhands will often join the battle making it a little more chaotic. Melee attacks work well against Yiralai as it doesn’t allow her time to release arrows.
Achievements

Defeating Flat Tooth and the other ogres will reward you with the Crimson Cove Group Event achievement.

Defeating three of the champions in Crimson Cove will reward you with the Crimson Cove Vanquisher achievement.

Defeating all of the champions in Crimson Cove will reward you with the Crimson Cove Conqueror achievement.
What Is A Group Dungeon?
Group Dungeons are designed to be four-player areas. Dungeons in ESO feature large groups of enemies that are tougher to defeat and have multiple bosses. These bosses pose unique challenges and often feature special mechanics that require teamwork. Each dungeon has a quest with a skill point rewarded for its completion. Dungeons also offer special gear sets that cannot be found in the overland areas of Tamriel. Dungeons can be completed in normal mode, veteran mode, or veteran hardmode. Dungeons completed in any of the veteran modes will reward you with a Monster Helm – a unique piece of armor for the head. You can learn more about Monster sets in the Monster Set Guide and how to obtain the matching shoulder piece in the Undaunted Guide. You can also find a video and a written guide for each dungeon in the All About Mechanics Series.

On your map, dungeons appear with a blackened square-shaped icon with a plus sign. Once the dungeon is completed (by defeating the bosses), the dungeon icon turns white.
Malabal Tor Group Dungeons
- Tempest Island – click for mechanics guide
Tempest Island Armor Sets
- Stormfist (monster set)
- Overwhelming Surge (light armor)
- Storm Master (medium armor)
- Jolting Arms (heavy armor)
What Is A World Boss?
World bosses are powerful enemies often with their own unique abilities. They sometimes require groups of players to overcome. World bosses in DLC zones are significantly harder than other base game bosses.

On your map, world bosses appear with a blackened skull and crossed swords icon. Once the world boss is defeated, the world boss icon turns white.
Need specific info? Click these quick links to go directly to each section.
Malabal Tor World Bosses
Thjormar the Drowned at Bitterpoint Strand
Travel north of the Ilayas Ruins Wayshrine to a small island north of Velyn Harbor. The area contains a red glowing Cursed Chest. When you use it, you will have two waves of three undead pirates appear that must be defeated.
Mechanics Notes
Thjormar the Drowned and his Drowned First Mate appear after the first two pirate waves are defeated. He attacks with a fire staff and creates large aoes with safe spots in the middle. This allows you to use melee attacks while avoiding the aoe.
After defeating Thjormar, the Cursed Chest becomes a treasure chest.
Achievement Earned

The first time you defeat this world boss you will earn the Drowned Horde Decimator achievement.
Bone Grappler and Two Marrow Feeders at Bone Grappler’s Nest
Travel west of the Bloodtoil Wayshrine to find the Bone Grappler’s Nest. Bone Grappler’s Nest is a small peninsula and is home to a giant strangler and two smaller strangers called Marrow Feeders. Stranglers are dangerous carnivorous plantlike creatures rooted to the ground.
Mechanics Notes
The Bone Grappler and the two marrow feeders are rooted to the ground. They cannot move other than to collapse onto themselves. However, they can extend a root to draw you into them where their large head devours you until you are able to break free. Focus on the two marrow feeders first. The Bone Grappler occasionally collapses and charges himself for a burst aoe but he can be interrupted with a bash. If you do not interrupt, then a red poison with birds is released causing damage over time.
Achievement Earned

The first time you defeat this world boss you will earn the Bone grappler’s Bane achievement.
Dugan The Red at Dugan’s Knoll
Travel north of the Ilayas Ruins Wayshrine to find Dugan’s Knoll.
Mechanics Notes
Dugan the Red is an Orc leader of a bandit trio that includes Bagul and Fangoz. Dugan is standing watch while the other two are sleeping until the battle begins. Dugan uses melee attacks with a mace and has a heavy hit. He also releases a large aoe. Focus on Bagul and Fangoz who are easily defeated then turn your attention to Dugan.
Achievement Earned

The first time you defeat this world boss you will earn the Dugan’s Demolisher achievement.
Tallatta the Lustrous at Jagged Grotto
Travel north of the Vulkwasten Wayshrine to find Jagged Grotto. It is a small cave on the northern coast.
Mechanics Notes
Tallatta the Lustrous is a nereid queen and is joined by two Ensorceled Sellswords. Inside the cave near her are also two Ensorceled Sailors who can join the battle if inticed. Focus on the adds then turn your attention to Tallatta. She releases a large aoe with a safe spot in the middle allowing melee attacks to work well.
Achievement Earned

The first time you defeat this world boss you will earn the Tallatt’s Annihilator achievement.
Commander Faldethil at River Edge
Travel north of the Valeguard Wayshrine and across the small river to find the River Edge. The Green Hunters lead by Commander Faldethil have a camp there.
Mechanics Notes
Commander Faldethil is accompanied by a Houndsman, a Bewtitcher, a Scout, and a Sharpshooter. They are easily defeated even though there are four of them. The Commander range attacks with a staff and quickly moves into the water. Agressive melee attacks defeat her quickly.
Achievement Earned

The first time you defeat this world boss you will earn the Green Vanquisher achievement.
Skullbreaker at Windshriek Strand
Travel northwest of the Wilding Run Wayshrine to find Windshriek Strand. Windshriek Strand is a beach in the northern region of Malabal Tor inhabited by a large troll named Skullbreaker.
Mechanics Notes
Skullbreaker is a large troll that you will find feasting on a corpse. Trolls are large monsters as they are thick-skinned and have the ability to heal themselves slowly over time. Skullbreaker does not use weapons but instead has heavy hitting melee attacks by slapping, swinging his arms, and pounding the ground to create a large aoe. Skullbreaker can also summon three harpies to assist him. Harpies are half-bird, half-woman creatures that use talons and wing slices to cause damage. Ranged attacks would work well but he is aggressive so avoid the aoe as much as possible.
Achievement Earned

The first time you defeat this world boss you will earn the Skullbreaker achievement.
What Is A Wayshrine?
Wayshrines are shrines that were built to honor the Divines by being a safe haven point where players can revive if you die while adventuring in Tamriel. Once you visit a wayshrine, it becomes available on your map for you to use to fast travel at no cost. You can also travel to any unlocked wayshrine from anywhere in Tamriel for a price paid in gold. This price reduces with time and also can be reduced by champion point allocations. Each zone begins with one available wayshrine.

On your map, wayshrines will appear with a blackened wayshrine icon when you are close to its location. Once the wayshrine has been visited, the icon turns white.
What Is A Mundus Stone?
Mundus Stones are large, stone pillars that can be activated which creates a unique permanent player buff. Each player can choose any Mundus Stone but only one Mundus ‘blessing’ (also known as ‘boon’) is permitted at a time. For more information, check out this article.

On your map, mundus stones will appear in your compass as you near it with a blackened icon. Once visited, regardless if you used it, it will turn white and appear on your map permanently.
Malabal Tor Mundus Stone Locations
There are 3 Mundus Stones in Malabal Tor.
What Is A Skyshard?
Skyshards are glowing crystals that provide you with 1/3 of a skill point. Collecting 3 skyshards grants you 1 skill point which can then be used for abilities and/or passives. High Isle and Amenos offers 18 total skyshards.

On your map, skyshard will appear with a blackened skyshard icon when you are close to its location. Once the skyshard has been collected, the icon turns white but then disappears from your map.

Once you collect all the skyshard from the zone, you will earn the Malabal Tor Skyshard Hunter achievement.
Malabal Tor Skyshard Locations
There are a total of 16 Skyshards in Malabal Tor.
Skyshard #1 – On the cliff overlooking Velyn Harbor
Skyshard #2 – On a podium at the very top of the cliff
Skyshard #3 – In the large roots of a plant
Skyshard #4 – On a grassy ledge by the water
Skyshard #5 – In the root of the tree on top of a cliff
Skyshard #6 – Down by the water’s edge next to the bridge
Skyshard #7 – Behind the big tree below the bridge
Skyshard #8 – On a rock ledge overlooking the water
Skyshard #9 – In the roots of a large tree
One skyshard is also found in each of the delves and one in the public dungeon. Maps with exact locations are provided in those sections.
What Is A World Event?
World Events, also commonly called Dark Anchors or Dolmens, are huge hooks sent by Molag Bal. They hook into the ground with giant chains. Dark Anchors spawn daedric and undead guardians. As you defeat the enemies, anchor pinions will appear around the dolmen and need to be released. After all the pinions are released, a final wave of enemies (usually featuring a few smaller enemies and one larger mini-boss) appear. Once the final wave is defeated one final anchor pinion will appear and releasing it will cause a treasure chest to appear. This chest contains gold and other loot but also contains a jewelry piece from the area.

On your map, world events will appear with a blackened world event icon when you are close to its location. Once the event has been defeated, the icon turns white.

On your map, when a world event is active, the crossed swords icon will appear and flash behind the world event icon.
What Is A Lore Book?
Shalidor’s Library is a collection of lore books in Tamriel. Reading lore books within this collection increases your Mages Guild rank.

On your map, lore books will appear in your compass as you near it. Once collected, it will disappear. You can track your collection under the zone guide.
Malabal Tor Lore Book Locations
There are a total of 31 lore books to be found in Malabal Tor.
- Lore Book #1 – Opusculus Lamae Bal Ta Mezzamortie – in front of the shrine
- Lore Book #2 – The Totems Of Hircine – between a lamp and a backpack at the top of the cliff
- Lore Book #3 – Ancient Scrolls Of The Dwemer I-B – next to the entrance to the Tomb of the Apostates
- Lore Book #4 – Guylaine’s Dwemer Architecture – on a crate near the entrance to Ogrim’s Yawn
- Lore Book #5 – Ancient Scrolls Of The Dewemer VIII – on the beach next to the Dwemer cog
- Lore Book #6 – An Accounting Of The Elder Scrolls – on the ground in a small wooden shelter
- Lore Book #7 – The Adabal-a – in the roots of two large trees protected by 3 thunderbugs
- Lore Book #8 – The Amulet Of Kings – on the bench next to an armor rack
- Lore Book #9 – The Cleansing Of The Fane – on a mat near the base of the waterfall
- Lore Book #10 – The Exclusionary Mandates – in front of some crates near the fire
- Lore Book #11 – The Last King Of The Ayleids – on the ground next to a skull
- Lore Book #12 – The Order Of The Ancestor Moth – in the roots of a large tree
- Lore Book #13 – Tamrielic Artifacts, Part One – on a chopping block on the ruins
- Lore Book #14 – Tamrielic Artifacts, Part Two – on the table inside the tent
- Lore Book #15 – Tamrielic Artifacts, Part Three – next to a broken cart on the side of the road
- Lore Book #16 – The Battle Of Glenumbria Moors – on the ground in front of the fishing rod rack
- Lore Book #17 – The Book Of Dawn And Dusk – on a table inside the Merchant’s house
- Lore Book #18 – The Cantatas Of Vivec – on a table inside the building
- Lore Book #19 – The Five Far Stars – in a broken crate behind two tents
- Lore Book #20 – Flesh To Cut From Bone – upstairs on a bench top inside the town hall
- Lore Book #21 – Ode To The Tundrastriders – on a table in the Chieftain’s Chambers
- Lore Book #22 – The Voice Of The People – on a crate on the boat
- Lore Book #23 – The Woodsmer – on a barrel next to the cliff
- Lore Book #24 – Green Lady, My Lady – in front of the brazier
- Lore Book #25 – Valenwood: A Study – under the shelter on a crate
- Lore Book #26 – The Humor Of Wood Elves – on a barrel under the shelter
- Lore Book #27 – Pirates Of The Abecean – on an empty sack on the shipwrecked ship
- Lore Book #28 – The Wedding Feast: A Memoir – next to a fishing rod by the water’s edge
- Lore Book #29 – A Nereid Stole My Husband – on a bench next to a tree stump and a fishing rod
- Lore Book #30 – The Red Paint – on a bench under the shelter
- Lore Book #31 – Ayleid Cities Of Valenwood – on a barrel in the roots of a tree
What Is A Survey Map?
Survey Maps (also called Survey Reports) are maps to a collection of six high-yield harvest nodes that only exist if you have the corresponding survey. Some maps can be sold, some are character bound, and others only allow you to maintain one in your inventory. If you have multiples of the same map, the nodes do respawn but you must go a short distance away for it to do so. If you go away and the nodes do not respawn, then you haven’t traveled far enough.
Survey Map locations do NOT appear on your map. You can slot the maps for quick access to compare your location. The following icons will be used to denote the type of survey on this map.

Alchemy

Clothing

Enchanting

Jewelry

Blacksmithing

Woodworking
Malabal Tor Survey Map Locations
- Alchemy Survey – at the top of the cliff near a sleeping mat
- Blacksmithing Survey – next to the base of a cliff
- Clothing Survey – on a small island at the base of the waterfall
- Enchanting Survey – around the outside of the ruins near the large tree and the entrance of the Shrine of Maulock
- Jewelry Survey – in a cave down by the water’s edge
- Woodworking Survey – in the roots of a large tree on the overhanging cliff
What Is A Treasure Map?
Treasure Maps are rewards that show the location of special chests that can only be seen when you have the map in your inventory. You must travel to the specific location, dig the dirt mound, and then a chest will appear for you.
Treasure Map locations do NOT appear on your map. You can slot the maps for quick access to compare your location.

This map uses the chest icon to denote the location.
Malabal Tor Summary
In addition to the main quest line, Malabal Tor also offers many side quests, acquire zone-specific armor sets, visit points of interest, and striking locales. This region is deep in jungles where little light reaches the forest floors. The capital city is Silvenar.
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