Ultimate Apocrypha and Telvanni Peninsula Zone Guide

Apocrypha Area Description
“The realm of Hermaeus Mora is a sprawling archive stacked from its very roots to the top of its towering shelves with the shadow of mortal knowledge. It is a certain death sentence for those who cannot stop themselves from turning the page.” — From Studies in Apocrypha by Morian Zenas

Telvanni Peninsula Area Description
“Do not doubt our resolve or mistake our isolation for weakness. House Telvani stands alone. and it will remain so long after your alliances become dust between the pages of history.” — Archmagister Nelos Otheri, in private correspondence to Mournhold, Wayrest, and Elden Root.
Contents
Need specific info? Click these quick links to go directly to each section.
- Apocrypha and Telvanni Peninsula Crafting Stations and Area Gear Sets
- Apocrypha and Telvanni Peninsula Delves
- Apocrypha and Telvanni Peninsula Public Dungeons
- Apocrypha and Telvanni Peninsula Trials
- Apocrypha and Telvanni Peninsula World Bosses
- Apocrypha and Telvanni Peninsula Wayshrines
- Apocrypha and Telvanni Penninsula Daily Quests
- Apocrypha and Telvanni Peninsula Skyshards
What Is A Crafting Set Station?
A crafting set station is a crafting area that allows you to craft a specific set piece of armor. Often there are additional requirements, like a number of traits that must be researched before you can make an item of a specific set. While you can make generic pieces at crafting set stations, these are the only areas where you can the specific set that is listed. There is one exception – attunable crafting tables (which are ‘tuned’ to replicate set stations) can be obtained and placed in houses for use.

On your map, crafting set stations appear with a blackened crafting icon when you are close to a location. Once the set station has been visited, the icon turns white.
Apocrypha Crafting Set Stations
- Artisan’s Hermitage – Shattered Fate
- Versicolor Carrels – Seeker Synthesis
Telvanni Peninsula Crafting Set Stations
- Tel Hlurag Ven – Telvanni Efficiency
How To Obtain Overland Set Pieces
Players are rewarded for each boss kill with item/items from that boss’s loot table.
- Delve bosses drop a waist, foot, or another unique item piece.
- Overland World Bosses drop a head, chest, leg, weapon, or unique item piece.
- Public dungeon bosses drop a shoulder, hand, weapon, or unique item piece.
- Chests at Dark Anchors or Dolmens drop a jewelry set piece.
Even with Curated Item Set Drops, bosses with a specific loot table will only drop curated items from their own loot table. Treasure chests have a chance to grant any set piece from the zone they are found in. Click here to learn more about curated set drops.
Apocrypha & Telvanni Peninsula Overland Armor Sets
- Vivic’s Duality (light armor)
- Camonna Tong (medium armor)
- Adamant Lurker (heavy armor)
Mythic Items
Mythic items are powerful items that have special bonuses for every single piece. These items are available by completing groups of master difficulty Antiquity leads.
What Is A Delve?
A delve in The Elder Scrolls Online is in essence a small dungeon. Delves usually contain a few enemies, at least one ‘boss’, and a skyshard. Delves can generally be completed solo. If you are a new player, you may want to explore delves with a friend. Most delves have an associated quest that you can get just inside or near the entrance. This quest is more a side story to the main quest of the area but does offer rewards for completing it.

On your map, delves appear with a blackened single torch. Once the delve is completed (by defeating the boss or bosses), the delve icon turns white.
Apocrypha Delves
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There are 4 delves in Apocrypha.
Telvanni Peninsula Delves
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There are 2 delves in Telvanni Peninsula.
Anchre Egg Mine
Run with an iron hand by the Kwama Consortium of Necrom, Anchre has the distinction of being the second-highest producing egg mine in this commercial subsection, as defined by the Kwama Council of Morrowind.
Anchre Egg Mine Location
In the Telvani Peninsula, travel southeast from the Necrom Outskirts Wayshrine to find the Anchre Egg Mine entrance along the coast.

Exploring and defeating the boss will reward you with the Achre Egg Mine Explorer achievement.
Inside Anchre Egg Mine
The Anchre Egg Mine is inhabited by Plague Husk enemies. This delve has one level, one boss, and one skyshard as notated on the map.
Zaedare the Afflicted
Zaedare the Affliced is a corrupted Lurker. During the battle, he summons corrupted kwama scribs to aid him. He jumps around the room and spits poisonous green clouds that do damage over time. Ranged attacks work well. Keep the scribs down as they can easily become overwhelming.
Completing Underwritten
You will need to accompany Cindieth on her audit and rescue Overseer Ulfengar. Speak to Overseer Ulfengar to complete the quest and you will be rewarded with gold and the Eggmines Galoshes, part of the Camonna Tong armor set.
Apogee of the Tormenting Eye
A semi-organic extrusion of Apocrypha, the Apogee thrum’s with scholarship dipped through occultic arteries. The Remnant claimed the building as an archive, through the Black Book at its center has been missing for decades.
Apogee of the Tormenting Eye Location
In Apocrypha, travel northwest from the Apogee Nadir Wayshrine to located Apogee of the Tormenting Eye.
Hungry for Knowledge
I found a member of the Remnant named Zirokh standing outside the Apoge of the Tormenting Eye. He’s worried about Dremnaken invading the Apogee and devouring its knowledge. I agree to rescue some artifacts and purge the Dremnaken.
Zirokh handed me a rune that hums with energy. He said I can use it to close the Dremnaken portals and reactivate the shrine’s protective wards. I should ascend the Apogee to begin my work.

Exploring and defeating the boss will reward you with the Apogee of the Tormenting Eye Explorer achievement.
Inside Apogee of the Tormenting Eye
Apogee of the Tormenting Eye is inhabited by armored Dremnaken. This delve has one level, one boss, and one skyshard as notated on the map.
Supernal Trespasser
Supernal Trespasser is a large Dremnaken. It bites, pounces, spits flames, and creates flaming aoes on the ground. During the battle, it summons flame atronachs which explode when destroyed. Avoid the aoes when possible. Ranged attacks work well.
Completing Hungry for Knowledge
You will need to close the portals, reactivate the protective wards, and defeat the Supernal Trespasser. Speak to Zirokh to complete the quest and you will be rewarded with gold and Tormenting Robes, part of the Vivec’s Duality armor set.
Camonnaruhn
“That Tong den in the west hills is nestled in the bones of an abandoned mining stead. Word around the refuge is that it was once owned by a House Telvanni up-and-comer. What a coincidence.” –Daxil, Necrom
Camonnaruhn Location
In the Telvani Peninsula, travel southwest from the Ald Isa Wayshrine to find Camonnaruhn.
The Traitor’s Trade
A vile criminal named Luaffyn Romavel captured several Argonian soldiers in hopes of extracting a ransom from the Ebonheart Pact. With my help, Ashur of the Morag Tong intends to execute Romavel and set the captive free.
Ashur said Luaffyn Romavel is in Camonnaruh. The sooner I enter the smuggler’s den, the sooner I can free those Argonian soldiers.

Exploring and defeating the boss will reward you with the Camonnaruhn Explorer achievement.
Inside Camonnaruhn
Camonnaruhn is inhabited by Comonna Tong enemies. This delve has one level, one boss, and one skyshard as notated on the map.
Matron Chruchak
Matron Chruchak is an insect enemy. She has a tail stinger, pinchers, and she lays eggs. During the battle, she curls into a ball and summons hatchlings. You cannot damage her while she is in this state. The hatchlings must be destroyed and she will return to her normal state.
Completing The Traitor’s Trade
You will need to defeat Luaffyn Romavel. Speak to Ashur to complete the quest and you will be rewarded with gold and Ashur’s Spare Axe, part of the Adamant Lurker armor set.
Fathoms Drift
“Careful no, matey. Mind your prayers and watch the skies. You never know when Herm’us Mora will crawl from the depths to claim another prize. Better fro the sea to take you than to wake in Fathoms Drift” –Captain Marso
Fathoms Drift Location
Travel northwest from the Forlorn Palisades Wayshrine in Apocrypha to located this delve.
Destiny’s Tide
I came across a lost High Elf sailor named Landolvel that washed ashore at Fathoms Drift. He has asked for my help in finding his father, Naanurrel, the ship’s captain.
Landolvel and I need to search Fathoms Drift for clues as to the fate of his ship, the Opulent Gale, and of Landolvel’s father.

Exploring and defeating the boss will reward you with the Fathoms Drift Explorer achievement.
Inside Fathoms Drift
Fathoms Drift is inhabited by Lurkers. This delve has one level, one boss, and on skyshard as notated on the map.
The Lightkeeper
The Lightkeeper is a large lurker. He spits on the ground creating aoes that spawn dangerous tendrils. He can be interrupted. Avoid the aoes when possible. Ranged attacks work well.

Completing Destiny’s Tide
You will need to Landolvel’s father and defeat The Lightkeeper. Speak to Landolvel to complete the quest and you will be rewarded with gold and Lokout’s Breeches, part of the Vivec’s Duality armor set.
Quires Wind
The dark tomes created by Hermaeus Mora’s Daedra are written with ink that takes ten years to brew, on paper pressed from trees that have never seen the sun.
Quires Wind Location
In Apocrypha, travel southeast from the Writhing Wastes Wayshrine to locate this delve.
Madness In The Wind
The scribes of Quires Wind, mortal and Daedra alike, have gone mad. Cripher Agrushna believes corrupt scrolls hidden among the stacks are responsible. I agreed to enter Quires Wind and destroy the scrolls for her.
I need to make my way into Quires Wind to find the strange scrolls Cipher Agrushna wants me to destroy.

Exploring and defeating the boss will reward you with the Quires Wind Explorer achievement.
Inside Quires Wind
Quires Wind is inhabited by seekers and clannfears. This delve has one level, one boss, and one skyshard as notated on the map.
Cipher Gelon
Cipher Gelon uses a destruction staff for ranged attacks. During battle he creates very large aoes on the ground. Ranged attacks help keep you out of the aoes but melee attacks work well. He can be interrupted.
Completing Madness In The Wind
You will need to destroy the corrupted scrolls and defeat Cipher Gelon. Speak to Cipher Agrushna to complete the quest and you are rewarded with gold and Daleforge Pauldrons, part of the Adamant Lurker armor set.
The Disquiet Study
“The Disquiet Study breathes life into its books. The inked words have power and substance. They practically leap from the pages. An amazing yet eerie place.” –Cipher Yreiki
The Disquiet Study Location
In Apocrypha, travel southwest from the Tranquil Catalog Wayshrine to locate this delve.
Turning A Page
I came across Ysgild and her brother Vorm, who somehow turned himself into a floating book. Ysgild believes that the secret to turning Vorm back into his normal form can be found inside The Disquiet Study.
Vorm’s cryptic clue hinted that Ysgild needs to gather their family’s favorite books. Ysgild prefers adventure books, Vorm enjoys scientific tomes, and their mother was an avid reader of histories. we can find the books in the study.

Exploring and defeating the boss will reward you with The Disquiet Study Explorer achievement.
Inside The Disquiet Study
The Disquiet Study is inhabited by Firepot Spiders and Venomous Fabricants. This delve has one level, one boss, and one skyshard as notated on the map.
Uzur the All-Seeing
Uzar the All-Seeing is a large watcher. He brings his arms close to his body then spins and rams you unleashing his arms for a heavy attack. During the battle, he also summons a void mother, the wrath of crows, and whirlwinds. Avoid the aoes when possible. Focus on the adds.
Completing Turning A Page
After finding the favorite books, restoring Vorm to his original state, and defeat Uzur the All-Seeing. Speak to Ysgild to complete the quest and you will be rewarded with gold and Gleaner’s Solace, part of Vivec’s Duality armor set.
What Is A Public Dungeon?
Public dungeons are a type of dungeon that is non-instanced. This means that it can be accessed by anyone at any time. These dungeons are more difficult than delves. Public Dungeons contain at least one skyshard and often a group challenge that rewards a skill point. Each public dungeon also offers its own quests and achievements.

On your map, public dungeons appear with a blackened cave. Once the public dungeon is completed (by defeating the bosses/mini-bosses and all associated quests), the public dungeon icon turns white.
Apocrypha Public Dungeons
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There is 1 public dungeon in Apocrypha.
Telvanni Peninsula Public Dungeons
Need specific info? Click these quick links to go directly to each section.
There is 1 public dungeon in Telvanni Peninsula.
Gorne
“At the Gorne estate, we make a concerted effort to ensure the comfort, support, and fitness of the patients in our custody. Our understanding of a spellcaster’s unique needs makes us the perfect place to care for your loved ones.” — From the tract, Planning for the Future
Gorne Location
Gorne is located in the Telvanni Penninsula. Travel northwest from the Great Arm Wayshrine to locate this public dungeon along the shoreline. Using a boat is required.

Gorne Quests
There is 1 quest in Gorne public dungeon.
In A Troubled House
A Dark Elf by the name of Garalo Givyn wants to find the research of a reclusive portal mage. He asked me to accompany him to the nearby island of Gorne.
Dreynis agreed to share his research, if we can find it. He said his notes are scattered about the island, but he enchanted them to glow so he wouldn’t lose them. I should look around.

Completing this quest will also reward you with the Prism of Moribund Sapience memento.
Inside Gorne
Gorne is a large plantation occupied by golden saints, daedra, scamps, and banekins. This dungeon has five bosses, one skyshard, and one quest.
Dungeon Bosses
Gorne has 6 bosses. To complete the dungeon, you will need to complete the quest and defeat all 6 bosses.
Click on the boss name for quick access to that section.
Keeag
Keeag is a large harvester surrounded by Dark Seducers.
Mechanics
Keeag summons golden saints and dark seducers to aid him in battle. Occasionally he will disappear and then split into volatile shells. The volatile shells are easy enough to kill but will set the entire area’s floor on fire! You must find a rock protrusion that you can stand on safely. Keep the adds down, especially the volatile shells and Keeag is easy to defeat.
Solemn
Solemn is a dual wield boss accompanied by several Gorne Wolves.
Mechanics
Solemn jumps around the room throwing daggers for ranged attacks. He also produces tons of small aoes on the ground that quickly fill up the fighting area. Stay quick on your feet and avoid the aoes when possible. Solemn is easily defeated.
Straath
Straath can only be accessed from a portal in the rotunda and is the group event boss for this public dungeon.
Mechanics
Straath is the boss for this dungeon’s group event. He uses a lightning staff for electrical attacks creating many aoes around the room. He also opens a portal called an ‘arch’ which spawn static sheep. Focus on the arch. Once destroyed, the adds no longer come. Avoid the aoes when possible.
Staxuira
Staxuira is a large winged twilight.
Mechanics
Staxuira uses wing swipes for heavy-hitting melee attacks. He also jumps and ground pounds creating large aoes. Staxuira summons smaller winged twilight to aid him in battle. His most damaging attack is a beam! He zeros in on your and follows you for several seconds. Avoid the aoes when possible. Keep the adds down. Ranged attacks work well.
Stupulag & Gujelag
Stupulag is a large Ogrim and Gujelag is a dragonknight warrior.
Mechanics
Gujelag and his orgrim Stupulag create a ton aoes on the ground. Both breath fire and Stupulag also ground pounds creating additional fiery aoes. Gujelag is perhaps the most dangerous because he has a rotating aoe when he holds his sword in the area that is deadly. Further, Gujelag uses chains to pull you directly into the damage! He can sometimes be interrupted. Forus on Gujelag first. Avoid the aoes when possible.
Zygiite
Zygiite is a larger hunger. Gorne’s single skyshard can be found nearest to this location as marked on the map.
Mechanics
During battle Zygiite disappears while summoning many smaller hungers. He has heavy hitting swipes, and jumps around the room where he can land on you dealing heavy damage. Zygiite also latches onto you with this tongue feeding off your health until you can break free. He also spits poison and creates numerous aoes on the ground. Avoid the aoes when possible Ranged attacks work well against Zygiite and melee attacks work best against the smaller hunger adds.
Achievements

Defeating all the champions in Gorne will reward you with the Gorne Conquerer achievement.

Defeating Straath will reward you with the Gorne Group Event achievement.
The Underweave
“The fate lines flex and fray around the nexus of potential called the Underweave. A locus of might-have-beens and never-will-bes, the faithful of Hermaeus Mora dutifully uncatalog and dispose of glyphics that transcend the paths not taken.” — Cipher Pujol
Underweave Location
Travel slightly southeast from the Apogee Nadir Wayshrine to locate the Underweave.
Underweave Quests
There is one quest in the Underweave public dungeon.
Castoff Destinies
Ogle, a Watchling in the service of Hermaeus Mora, mistakenly sent a glyphic into the Underweave to be destroyed. Fearful of the dangers within Ogle asked me to help him retrieve the glyphic from the Underweave.
I should escort Ogle into Underweave and help him locate his master’s fated glyphic.

Completing this quest will also reward you with the Sacred Watcher Hood costume.
Inside the Underweave
The Underweave is inhabited by Darkreave warpriests, ogrims, dremnakens, and seekers. There are three levels, six bosses, and one skyshard in this public dungeon as notated on the map.
Dungeon Bosses
The Underweave has 6 bosses. To complete the dungeon, you will need to complete the quest and defeat all 6 bosses.
Click on the boss name for quick access to that section.
All-Seeing Ky’zuu
All-Seeing Ky’zuu is a large watcher accompanied by Hushed Bloodfiends located in the Underweave Courtyard. This boss servers as the group boss for this public dungeon.
Mechanics
All-Seeing Ky’zuu uses his many arms for heavy-hitting attacks. He also creates electrical aoes on the ground that spawn tentacles that not only hold you in place but also damage you heavily. All-Seeing Ky’zuu additionally will use his eye to laser beam in your direction. Avoid the aoes when possible. Ranged attacks work well.
Caz’iunes the Executioner
Caz’iunes the executioner is a darkreave warrior located in the Underweave Courtyard. The dungeon’s skyshard is located closest to this boss as notated on the map.
Mechanics
Caz’iunes the Executioner pounds the ground creating aoes. He uses a battle axe for heavy-hitting melee attacks. He is easily defeated.
Kynreeve Kev’ni
Kynreve Kev’ni is a darkreeve warrior and is located in the Underweave Heart.
Mechanics
Kynreeve Kev’ni creates flaming aoes on the ground that explode. He also summons flame atronachs and flame daedra to aid him in battle. Flame atronachs also explode when destroyed. Avoid the aoes when possible. Ranged attacks work well.
Loremaster Trigon
Loremaster Trigon is a seeker located in the Underweave Malifactory.
Mechanics
Loremaster Trigon summons whirlwinds of books to circle him. The whirlwinds will knock you off your feet. As with all seekers, Trigon also splits into two separate seekers. Focus on the individual seekers and then turn your attention to Loremaster Trigon. Avoid the whirlwinds when possible.
Qacath the Silent
Qacath the Silent is a darkreeve warrior accompanied by other darkreeve enemies and is located in the Underweave Nulifactory.
Mechanics
Qacath the Silent unleashes a ton of aoes. Some are electrical and some are fiery. The fiery aoes explode. Focus on the adds first, then range attack Qacath avoiding the aoes when possible.
Achievements

Defeating all the champions in the Underweave will reward you with the Underweave Conquerer achievement.

Defeating The All-Seeing Ky’zuu will reward you with the Underweave Group Event achievement.
What Is A Trial?
Trials (also called raids) are referred to as endgame content for groups of 12 players. They are dungeons of a much larger scale. Trials require area-specific mechanics that require both teamwork and coordination. Players who complete trials are rewarded with items that cannot be obtained anywhere else in the game. Trials have both normal and veteran versions as well as veteran hardmode. Trials also feature a repeatable quest with the reward being a special coffer. Each trial will only reward one coffer per week.

On your map, trials appear with a blackened square icon with a skull and a plus sign. Once the trial is completed (by defeating the bosses), the trial icon turns white.
Apocrypha and Telvanni Peninsula Trials
There is 1 trial in Apocrypha and Telvanni Peninsula.
- Sanity’s Edge – Mechanics Guide coming soon!
“A source of all hopes, dreams, and fear, the mind is an ever-changing landscape. It is our greatest asset, ally, and enemy all at once. Pray that yours never turns on you.” –Wizard Twelvane

Sanity’s Edge Armor Sets
- Peace and Serenity (light armor)
- Transformative Hope (light armor)
- Ansuul’s Torment (medium armor)
- Test of Resolve (heavy armor)
- Perfected Peace and Serenity (light armor)
- Perfected Transformative Hope (light armor)
- Perfected Ansuul’s Torment (medium armor)
- Perfected Test of Resolve (heavy armor)
What Is A World Boss?
World bosses are powerful enemies often with their own unique abilities. They sometimes require groups of players to overcome. World bosses in DLC zones are significantly harder than other base game bosses.

On your map, world bosses appear with a blackened skull and crossed swords icon. Once the world boss is defeated, the world boss icon turns white.
Need specific info? Click these quick links to go directly to each section.
Apocrypha World Bosses
There are 4 world bosses in Apocrypha.
Telvanni Peninsula World Bosses
There are 2 world bosses in the Telvanni Peninsula.
Valkynaz Dek at Chthon Plaza
In Apocrypha, travel north from the Feral Gallery Wayshrine to locate Chthon Plaza.
Mechanics Notes
Valkynaz Dek is a powerful Dremora who has many Dreamcarver enemies to aid him in battle. The most damaging of these are the ones who use bows. Focus on defeating them to minimize your incoming damage. Valkynaz Dek also summons lighting clouds creating aoes. Avoid them when possible. Ranged attacks work well.
Achievement Earned

The first time you defeat this world boss you will earn the Dreamcarver Demolisher achievement.
Cralys the Chainmaker and the Argonian Behemoth at Clamorclap Bowl
In the Telvanni Peninsula, travel south from the Ald Isra Wayshrine to locate the Clamorclap Bowl.
Mechanics Notes
There will be two waves of smaller enemies that must be defeated before Carlys the Chainmaker and the Argonian Behemoth jump into the area. The Argonian Behemoth is more powerful than normal Jeffs but attacks in a similar way with heavy hits and fiery breath. Carlys also has heavy hits and creates a path-type aoe where he will roll into you. He also will chain you and pull you to him. Focus on the Behemoth first, then Carlys the Chainmaker is easily defeated.
Achievement Earned

The first time you defeat this world boss you will earn the Chainsmasher achievement.
Deepreave Quag
In Apocrypha, travel south from the Fororn Palisades Wayshrine to locate Deepreave Quag.
Mechanics Notes
Vro-Kuul-Sha is a large lurker. He spits heavy damaging poisons and summons tendrils that will suck the life out of you if you step in their aoes. Vro-Kuul-Sha also summons smaller lurkers to aid him in battle. Avoid the aoes when possible. Keep the adds down, and be aware of the poisoned ground.
Achievement Earned

The first time you defeat this world boss you will earn the Deepreaver Destroyer achievement.
The Prime Cataloger at Libram Cathedral
In Apocrypha, travel northeast from the Tranquil Catalog Wayshrine to locate the Libram Cathedral.
Mechanics Notes
The Prime Cataloger summons Hushed enemies and Shadow Mages to aid him in battle. He also creates damaging whirlwinds of books that circle the room. during the battle, he will split into several shaded versions of himself. Look for the version that does NOT have a shield. This is the only one you can damage. Keep the adds to a minimum and focus on the shade without the shield. Avoid the aoes when possible.
Achievement Earned

The first time you defeat this world boss you will earn the Catalog Crusher achievement.
Nightmare Den
In the Telvanni Peninsula, travel northwest from the Fungal Lowlands Wayshrine to locate the Nightmare Den.
Mechanics Notes
The Walking Nightmare summons Dreamcarver enemies and smaller Mind Terrors to aid him in battle. He uses tongue lashes to pull you to him and scrambles across the room leaving aoes that cause shock and poison damage. During battle, some of the Dreamcarvers channel to him, creating a shield. They cannot be interrupted, but must be defeated. The Walking Nightmare cannot be damaged while inside the shield. Focus on the adds to keep the room chaos down. Then turn your immediate attention to the channeling Dreamcarvers as soon as they appear. Avoid the aoes when possible.
Achievement Earned

The first time you defeat this world boss you will earn the Nightmare Ender achievement.
Runemaster Xiomara at the Runemasters Acropolis
In Apocrypha, travel northwest from the Speiran Tarn Wayshrine to locate the Runemasters Acropolis.
Mechanics Notes
Runemaster Xiomara is a Dremora who uses his arcanist abilities to their max. In addition to launching runes and teleporting around the room, he also creates many poisonous aoes. Note the outside watery edges of the room will do damage if you venture off the platform. Runemaster Xiomara also summons Abyssal Trendils and a Shard of Chaos which will launch very painful green mortars at you! This is probably the most difficult world boss in this zone. Avoid the aoes when possible. Destroy the Shard of Chaos when it appears, then return your attention to the Runemaster.
Achievement Earned

The first time you defeat this world boss you will earn the Runebreaker achievement.
What Is A Wayshrine?
Wayshrines are shrines that were built to honor the Divines by being a safe haven point where players can revive if you die while adventuring in Tamriel. Once you visit a wayshrine, it becomes available on your map for you to use to fast travel at no cost. You can also travel to any unlocked wayshrine from anywhere in Tamriel for a price paid in gold. This price reduces with time and also can be reduced by champion point allocations. Each zone begins with one available wayshrine.

On your map, wayshrines will appear with a blackened wayshrine icon when you are close to its location. Once the wayshrine has been visited, the icon turns white.
Apocrypha Wayshrine Locations
There are 9 wayshrines in Apocrypha.
- Apogee Nadir Wayshrine
- Cipher’s Midden Wayshrine
- Feral Galery Wayshrine
- Forlorn Palisades Wayshrine
- Soundless Bright Wayshrnie
- Speiran Tarn Wayshrine
- Stilled Shallows Wayshrine
- Tranquil Catalog Wayshrine
- Writhing Wastes Wayshrine
Telanni Peninsula Wayshrine Locations
There are 7 wayshrines in the Telvanni Peninsula.
- Ald Isra Wayshrine
- Alavelis Wayshrine
- Fungal Lowlands Wayshrine
- Great Arm Wayshrine
- Necrom Wayshrine
- Necrom Outskirts Wayshrine
- Padomaic Crest Wayshrine
What Is A Zone Daily Quest?
Zone daily quests are daily repeatable quests throughout Tamriel. Each zone has its own dailies which are usually given by a NPC. Typically zone dailies include completing activities in delves, killing world bosses, or completing zone-specific tasks.

On your map, zone daily quests appear as blue highlighted arrows. Once completed the arrow disappears until the next day.
Zone Daily Quests in Apocrypha and the Telvanni Peninsula
There are three types of zone daily quests in Apocrypha and the Telvanni Peninsula. You can find the NPC quest givers just southeast of the Necrom Wayshrine in the area marked on the map.
To be able to accept daily quests, you must first complete a quest from the High Ordinator Boryn titled ‘Call of the High Ordinator’ which is found at the same location.
Ordinator Tilena will give you a daily zone quest involving one of Apocrypha and the Telvanni Peninsula’s delves.
Ordinator Nelyn will give you a daily zone quest involving one of Apocrypha and the Telvanni Peninsula’s world bosses.
Ordinator Tandasea will give you a daily zone quest involving one of Apocrypha and the Telvanni Penninsula’s public dungeons.
What Is A Skyshard?
Skyshards are glowing crystals that provide you with 1/3 of a skill point. Collecting 3 skyshards grants you 1 skill point which can then be used for abilities and/or passives.

On your map, skyshard will appear with a blackened skyshard icon when you are close to its location. Once the skyshard has been collected, the icon turns white but then disappears from your map.

Once you collect all the skyshard from the zone, you will earn the Auridon Skyshard Hunter achievement.
Apocrypha Skyshard Locations
There are a total of 11 Skyshards in Apocrypha.
Skyshard #1 – on a cliff top sitting on a ritual table
Skyshard #2 – at the top of a waterfall
Skyshard #3 – in the center of a stone helix
Skyshard #4 – on the left path through the Central Orphic tunnels in an alcove near the Northern Orphic Tunnels entrance
Skyshard #5 – at the foot of the endless Library’s Climbing Vine
Skyshard #6 – on the deck of an old ship wreck
One skyshard is also found in each of the delves and one in the public dungeon. Maps with exact locations are provided in those sections.
Telvanni Peninsula Skyshard Locations
There are a total of 7 Skyshards in Telvanni Peninsula.
Skyshard #1 – next to a pillar at the water’s edge
Skyshard #2 – at the water’s edge under a large rock formation
Skyshard #3 – on a rock near the water’s edge
Skyshard #4 – in a mining cart near the shore
One skyshard is also found in each of the delves and one in the public dungeon. Maps with exact locations are provided in those sections.
Bastion Nymics
The World Events in this area are called Bastion Nymic. A Bastion Nymic is a new type of world event released with the Necrom chapter in Q2 2023. Nymics are for groups of up to four players. These areas are considered Apocrypha’s most mysterious and heavily defended fortress rumored to protect some of Hermaeus Mora’s greatest and most dangerous secrets.
Players will need to seek out Ordinator Tandasea in the city of Necrom who tasks them with collecting Daedric Ichor from unique monsters called Hearld’s Seekers. Once you’ve collected enough Ichor (your group needs 5 in total), you can proceed to one of the portal edifices in either the Telvanni Peninsula or Apocrypha to finally gain entrance to the bastion. The Hearld’s Seekers are not easy encounters. They are very similar to World Boss difficulty.
When you finally gain access to the fortress, you will encounter Mora’s corrupted minions ready to defend it. The encounters are designed for groups of four, it is a little more forgiving than a typical dungeon. The final confrontation with the Herald will have a few unique boss mechanics. Repeated assaults on the fortress will result in additional rewards and challenges. There are also secrets and side puzzles in each of the fortresses’ three quarters.

On your map, edifices appear as this symbol with a plus denoting this is a group event.
Inside the Bastion Nymic
When you enter into the Bastion Nymic, you will begin near the center of the map. There are three distinctic regions:
- Dreaming Quarter – located in the northcentral area
- Plagued Quarter – located in the southeastern area
- Subverted Quarter – located in the southwestern area
Each area has enemies that need to be defeated to open pathways allowing you to proceed further.
Vhogor the Pestilent
Vhogor the Pestilent is the boss in the Plagued Quarter. During the battle, he summons other ogre brutes, ogre shamans, and Kindred Stinger enemies to aid him. He has very damaging hits and pounds the ground creating tons of poisonous aoes. Avoid the aoes when possible. Focus on the adds. Ranged attacks work well.
Kynmarcher Strix
Kynmarcher Strix is the boos in the Dreaming Quarter. During the battle, he summons Dreamcarver enemies to aid him in battle. The Dreamcarvers are powerful mages. Focus on keeping their numbers down. Strix also splits into three shadow versions. Focus on the original while this is happening.
Eater of Secrets
The Eater of Secrets is a lurker accompanied by two seekers, Condundrum and Enigma. Conundrum stays in the middle and can be easily avoided. Enigma creates path aoes where he flails his arms and runs over anything in his path. This can be easily avoided by stepping aside. The Eater of Secrets is the most aggressive of the three creating poisonous aoes and spawning tendrils that cause additional damage. Focus on the Eater of Secrets first, then Enigma, and finally Conundrum.
What’s Next?
Once you have defeated your quarter’s boss, a portal will open taking you back to the middle where the ‘final’ boss will appear.
At this point, you may either challenge the final boss OR proceed to explore the other areas. If you choose to challenge the final boss, the nymic is considered completed and the remaining bosses will disappear.
There are three versions of the final boss:

Defeating The Noxious Herald will reward you with the Nymic Purifier achievement.

Defeating The Dreadful Herald will reward you with the Nymic Defier achievement.

Defeating The Irrefutable Herald will reward you with the Nymic Refuter achievement.
Bastion Nymic Achievements

Bane of Heralds
Defeat the Irrefutable Herald, the Dreadful Herald, and the Noxious Herald in the Bastion Nymic.

Master Puzzler
Solve all the puzzles in the Bastion Nymic.
Three Puzzles
There are three puzzles in the Bastion Nymic. One puzzle is located in each quarter.
- Fate’s Puzzler is located in the Subverted Quarter
- Pestilence’s Puzzler is located in the Plagued Quarter
- Nightmare’s Puzzler is located in the Dreaming Quarter

Fate’s Puzzler
Solve Hermaeus Mora’s puzzle in the subverted Quarter of Bastion Nymic.

Nightmare’s Puzzler
Solve Vaermina’s puzzle in the Dreaming Quarter of the Bastion Nymic.

Pestilence’s Puzzler
Solve Peryite’s puzzle in the Plagued Quarter of the Bastion Nymic.

Keeper of the Bastion
Complete all the achievements in Bastion Nymic.
What Is A Lore Book?
Shalidor’s Library is a collection of lore books in Tamriel. Reading lore books within this collection increases your Mages Guild rank.

On your map, lore books will appear in your compass as you near it. Once collected, it will disappear. You can track your collection under the zone guide.
Apocrypha Lore Book Locations
There are a total of ? lore books to be found in Apocrypha.
- Lore Book #1 – Modern Heretics
- Lore Book #2 – Fragmentae Abyssum Hermaeus Morus – inside Leramil’s house on a table
- Lore Book #3 – The Book Of Daedra –
- Lore Book #4 – The Great Houses And Their Uses
- Lore Book #5 – Mottos Of The Dunmeri Great Houses
- Lore Book #6 – Sanctioned Murder
Telvanni Peninsula Lore Book Locations
There are a total of ? lore books to be found in the Telvanni Peninsula.
- Lore Book #1 – Aedra And Daedra – on a ledge near the Outlaws Refuge in Necrom
- Lore Book #2 – Ancestors And The Dunmer (Abridged) –
- Lore Book #3 – Where Magical Paths Meet – on the ledge at the top of the stairs
- Lore Book #4 – The House Of Troubles – on a counter in the Necrom Bindery
What Is A Gravesite?
Gravesites are locations where more of the zone’s lore can be learned. Each gravestone offers an inscription about the person buried there revealing their character and legacy.
Gravesite locations do NOT appear on your map.

Finding and examining all 7 gravestones will reward you with the Grave Discoveries achievement.
What Is A Spectral Book?
Spectral Books are located in Apocrypha. There are 5 in total.
Spectral Book locations do NOT appear on your map.

Finding and examining all 5 spectral books will reward you with the Tomes of Unknown Color achievement.
What Is An Aberrant Hushed?
Aberrant Hushed are groups of npcs that are located in Apocrypha. There are 4 in total. Locate all 4 then proceed to the ritual site to perform a ritual with them.
Aberrant Hushed locations do NOT appear on your map.

Finding and examining all 4 Aberrant Hushed groups and performing the ritual with them will reward you with the Syzygy achievement.
What Is A Treasure Map?
Treasure Maps are rewards that show the location of special chests that can only be seen when you have the map in your inventory. You must travel to the specific location, dig the dirt mound, and then a chest will appear for you.
Treasure Map locations do NOT appear on your map. You can slot the maps for quick access to compare your location.

This map uses the chest icon to denote the location.
Tales of Tribute Clues
You will be randomly rewarded with clues as you play Tales of Tribute matches. These clues, when used, will upgrade a Tales of Tribute card. You can earn clues for decks you do not yet have. To ‘use’ a clue, you will need to find its location and open the Tribute Treasure Box.

Hand of Almalexia
This clue will upgrade a card in the Almalexia Deck.
This Tribute Treasure Box is located in the Telvanni Peninsula.
Travel northwest from the Ald Isra Wayshrine to the shoreline. The clue is located in the boat.
Apocrypha and Telvanni Peninsula Summary
In addition to the main quest line, Apocrypha and Telvanni Peninsula also offers many side quests, acquire zone-specific armor sets, visit points of interest, and striking locales.
Telvanni Peninsula is located in northeastern Tamriel and its underworld is Apocrypha. The capital city is Necrom.
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