The Vampire - Magicka Sorcerer PVP Build
So many builds out there take advantage of vampire or werewolf but there are two major differences between the two skill lines “generally”. Most of the time people pick vampire for the passives, barely use the skills and just take the recovery, reduction to damage, and of course the sneak bonus. As a werewolf however, you go FULL out dog mode and use all your skills until werewolf runs out or someone kills you. I kind of wanted to make the most of the vampire for once and actually find a way to utilize it not just for passives but to actually play AS a vampire. Taking full advantage or the skills and passives combined, as effectively as possible.
Now this WAS the case for about 3 years (since the build’s original release) but NOW we have a FULL vampire rework thanks to the Greymoor chapter update on the skill line! 5 new skills, new passive changes and much more fun and active vampire role IF you know what you’re doing!
The vampire traditionally recovers from killing, feeding etc. Yet our health regen in this game is low…so i had to find other ways to make you stronger.
The drain ability itself does a decent amount of healing along side ultimate gain…so replenishing so building for the Scion ultimate for your bats is pretty easy to do, allowing you to hit god mode much faster and devastate your enemies with ease while being incredible hard to kill. Healing from everything you do and having huge heightened resource stats for 20seconds.
However with the sets and traits combined along side some useful passives and of course class…i have managed to adapt to this mindset of “the more you kill the stronger you get” by massively reducing the cost of abilities and ultimate in order to allow you to gain so much back from being in combat that you can almost spam your self replenishing abilities at the same time as killing things, making you very powerful!
We have introduced a lot of new skills from the vampire skill line and also taken advantage of FRAGS! Yes frags, i never use them on my builds BUT you have a 35% chance to make the ability 50% cheaper and insta cast! now while our base abilities cost more being a vampire, our vampire spamable is amazingly cheap, not to mention mistform only costs us a little under 500 to cast and can ALSO make it proc. Meaning cheaper spamable as such for devastating effects 😉
The sets and passives combined allow you to gain ultimate very fast in order to not only kill things in aoe, BUT stay alive while doing so. If you are hit, you can gain ultimate, if you kill you can gain ultimate, for light and heavy attacks you gain ultimate, for the drain ability you gain ultimate, and all of ultimates (and vampire abilities) are reduced by the combination of skills/passives and the armour. So the more you get stuck in, the stronger you are. With this overall setup the way it is put together and calculated…your bat swarm Scion transformation ultimate costs a small 148 ultimate!! over 9 seconds from just one undead player kill+ combat itself with all procs bells and whistles combined you can gain over 92 ultimate…meaning in a zerg, you can keep bats going for a LONG time while doing crazy aoe damage and staying alive!
Some bonuses to this setup:-
AOE damage that not only devastates groups but heals YOU for every target hit per second
Safe Bomb mode, healing from your damage allows you to hit with surprise coordinated attacks BUT you dont get one shot for doing so.
CRAZY ultimate regen, passively 7 per second if used a light attack and the vampire drain skill!
SOLO play made fun, jumping into zergs and picking off people with executes while your aoe burns stuff down.
Group play is hell to anyone on the receiving end!
Heal from doing damage along side your vamp abilities by keeping power surge active (heals from crits)
finally…role play!, you are an ACTUAL VAMPIRE, rather than just pretending to be with some passives!
No need to dodge roll out of root abilities, simply Mistform and save your stamina for breaking free from stuns! Mistform is also now a CHANNEL rather than a cast, so with the reduction to cost for all vamp abilities on the build, you can Mistform forever and be fast as hell while taking hardly any damage at all!
- A damage shield for ACTIVATING mist form which considers your resistances AND your 75% reduction to damage at the same time!
- Crazy fast inside and out of combat with crazy cheap sneak costs and sprint costs, along side FREE invisibility!
So keep your buffs up, activate that proximity detonation…and when you are about to pop, hit bats, pop an early mages wrath (pops at 20% hps) light attack, and then pressure them hard with invigorating drain.
Tanky targets take a little more, but soft targets do NOT see it coming and by the time they break cc, they are usually dead. If they break loose just repeat..keep buffs up and pressure them like hell until they pop spam that drain until bats ultimate is ready again! rinse repeat.
Be sure to keep knocking out light attacks between skills for your weapon procs (spell damage etc) and if you run low on resources, get out with mist form, pop a healing ward or two and heavy attack with the resto/lightning staff for huge magicka return.
This is a lot of fun solo but mostly fun in a group of equally annoying builds ! take maybe 3-4 of these, + one healer and you will take out armies:)
You are most welcome! and enjoy!:)
1) Elusive Mist
2) Exhilarating Drain
3) Crystal Fragments
4) Arterial Burst/Crushing Shock
5) Mage’s Wrath/Proximity Detonation
Ultimate – Swarming Scion
1) Healing Ward
2) Hardened Ward
3) Boundless Storm
4) Critical Surge
Ultimate – Life Giver
- 75 Thaumaturge
- 56 Elemental Expert
- 19 Blessed
- 42 Spell Erosion
- 23 Elfborn
- 16 Staff Expert
- 28 Master at arms
- 11 Shattering Blows
- 64 Tenacity
- 64 Arcanist
- 44 Warlord
- 19 Sprinter
- 16 Shade
- 40 Tumbling
- 23 Shadow Ward
- 19 Quick recovery
- 43 Hardy
- 43 Elemental defender
- 37 Thick skinned
- 61 Ironclad
- 40 Resistant
- 27 Expert Defender
Lower Champion Points
If you are lower than maximum champion points do NOT worry! This will work no matter what and of course the more cps you get the more effective it will be, however some hints on what to do at lower cps. I get questions about 300cps, 401 cps, 12 cps? we could be here all day but here are somethings i personally would recommend to prioritize in your damage areas..
Firstly be sure to get 30 points into Elemental Expert, this will allow you access to the 9% critical chance passive and give you a good base for elemental damage across the board. Then get 40 points into Thaumaturge to start getting that dot damage increase for your main skills. After that push for spell erosion while evening out your cps until you hit maximum.
As far as the resists are concerned (red trees) get 11 points into Quick Recovery asap for the res bonus passive and then from there BALANCE your resists between hardy, Elemental Defender and thick skinned until you have a good even base and just drip them in boosting it as you go until you are maxed.
For the green trees be sure to spread your cc and survivability first! So Warlord, and Shadow Ward are very important. In the mean time balance your cps for Tenacity and Arcanist until you are comfortable. Recovery is of course key but so is your ability to break and get out of trouble, so get those costs down fast
Poisons, Potions & Food
Potions really are up to you but they DO offer immunity to cc and recovery bonus while give a burst of stamina/health back at the same time.
Food is very simple, the highest level food you can consume with 2 stats only, MAX health and MAX Magicka. There are 3 variations of recipes but all are the same in the stats they give so your choice which one you use.
Immovable potions – Mountain Flower + Columbine + wormwood + Lorkhan’s Tears
Poison – Cornflower + Lady’s Smock + Alkehest
Food – Minstral Banana-Bunny Hash – Small game(1) + Bananas(2) + Seasoning(3)
Melon-Baked Parmesan Pork – White Meat(1) + Melon(2) + Cheese(3)
Solitude Salmon-Millet Soup – Fish(1) + Tomato(2) + Millet(3)
Clockwork Citrus Filet – Red Meat(1), Lemon(1), Perfect Roe(1), Frost Mirriam(1)
Witchmother’s Potent Brew – Nightshade(1), Bervez Juice(1), (Rice(1), Small Game(1)
Below is a chart showing the overall gear set-up, noting the optimal set requirements in terms of weight, enchants & traits!
We are using the Lover mundus stone with this also to make sure we get plenty penetration before buffs are applied to go through the targets resistance, increasing our overall damage.
We are a High Elf but other races are also usable. Breton or Dark Elf are good substitutes.