Malcolm – Necromancer PVE Tank Build
Watch the full breakdown of Malcolm, an ESO Necromancer PVE tank build focused on extreme survivability, powerful crowd control, and near-constant ultimate generation for endgame group content: ▶ View the Malcolm Tank Video Guide
Malcolm – ESO Necromancer PVE Tank Build
This tank is designed to generate ultimate faster than any other build in The Elder Scrolls Online. Not “sometimes”. Not “in theory”. Consistently. Relentlessly. On demand.
Yes — Malcolm can tank. Aggro control, positioning, crowd control, boss management — all the traditional responsibilities are fully covered.
But that is not the point of this build.
🛡️ A Tank Built to Fuel the Group
The primary role of Malcolm is to produce as much ultimate as possible — not just for you, but for the entire group.
This setup uses four dedicated ultimate-focused sets while sacrificing none of the core tank requirements.
You still have capped resistances, a strong health pool, excellent sustain, solid stamina for blocking, reliable CC, and the ability to take a hit. Everything a tank needs — and then a lot more.
⚡ How the Ultimate Engine Works
Every potion you drink grants 44 ultimate to you — and to three other group members thanks to Arkasis. There is a 30-second cooldown on the effect, but multiple Arkasis users stack.
Combined with a 29-second potion cooldown, you’re generating resources faster than normal and waiting only a single second for Arkasis to trigger again once available.
On top of that, Bloodspawn can grant 13 ultimate once every 5 seconds, passive ultimate regeneration provides 3 ultimate per second for 8 seconds when you light attack, heavy attack, or take damage, and Decisive adds bonus ultimate to every gain from any source.
Your race contributes an additional 5 ultimate every 10 seconds. And then things start getting ridiculous.
🔨 Drake’s Rush, Heroism & Group Power
With Drake’s Rush, a single bash grants Major Heroism to you and three group members for 12 seconds. That’s rapid ultimate generation every 1.5 seconds.
After 18 seconds from the initial bash, it can be applied again — resulting in a 12-second uptime with only a 6-second downtime.
Stack that with Arkasis for the group and the result is — frankly — absurd.
Add the new Scribing banner skill and you also provide Minor Heroism, bonus health, magicka, and stamina based on nearby corpses — while also creating free corpses for yourself.
⚔️ Back Bar Tricks & Tank Freedom
The back bar uses an Asylum two-hander — not for damage, but for advantage.
When enemies are low health, spamming execute can generate up to 12 ultimate per hit depending on their remaining health. This turns execute phases into an ultimate printing machine.
Normally, two-handers lack the defensive bonuses of Sword & Board or Ice Staff. That problem is solved with the Bracing Anchor Champion Point slottable, giving you full block mitigation on both bars.
Yes — you tank comfortably on the back bar too.
☠️ Necromancer Bread & Butter
And then there’s Necrotic Potency.
Every corpse on the ground can be consumed for 6 ultimate, plus an additional 10 ultimate once every 16 seconds.
Your pets and resistance buffs count as corpses. That means you don’t even need enemies to die. This is completely insane.
You are no longer “just” a tank. You are a group engine.
💀 Key Strengths of Malcolm
- Highest ultimate generation potential in the game
- Major Vulnerability from Colossus with extremely high uptime
- Group-wide ultimate generation via Arkasis, Drake’s Rush, and Heroism
- Free corpses, resource buffs, and group support from the new banner
- Capped resistances, high health, and true tank survivability
- Heavy use of Necromancer class skills — not a generic tank
This build is designed primarily for dungeons and arenas, but in experienced hands it performs exceptionally well in trials — especially as an off-tank or dedicated ultimate generator.
Maintain your buffs, heavy attack between big hits, control the field, and consume every corpse you see. You will be shocked at how efficient this becomes in The Elder Scrolls Online .
One final note: none of the builds on this site exist in isolation. Everything is designed with group composition in mind.
Try pairing this with FEED or the Ultimate variant of Nature’s Bounty. These builds are created separately — but built to work together on purpose.
There’s plenty to discover. See if you can spot the synergies.
Fashion First – Malcolm Necromancer Tank Style Guide
As demonstrated in the video, below is the fashion setup used for Malcolm, reinforcing the intimidating, battle-hardened look of this ultimate-focused Necromancer tank.
| Slot | Weight / Type | Style |
|---|---|---|
| Head | Unique / Special | Gravegrasp |
| Chest | Unique / Special | Gravegrasp |
| Shoulders | Unique / Special | Gravegrasp |
| Legs | Unique / Special | Gravegrasp |
| Hands | Unique / Special | Gravegrasp |
| Waist | Unique / Special | Gravegrasp |
| Feet | Unique / Special | Gravegrasp |
| One-Handed Weapon | 1 Hander | Lord Warden |
| Shield | Shield | Lord Warden |
| Two-Handed Weapon | 2 Hander | Lord Warden |
The two dyes used for this look are Purple and Black.
Malcolm Build Skills
Malcolm is an ultimate-focused Necromancer tank built for dungeons, arenas, and high-pressure group play. The setup below is designed to maximize ultimate generation while maintaining full tank control, survivability, and group utility.
Front Bar – One Handed & Shield
| Slot | Icon | Skill | Skill Line |
|---|---|---|---|
| 1 | ![]() | Necrotic Potency | Necromancer – Living Death |
| 2 | ![]() | Ruinous Scythe or Exhilarating Drain | Necromancer – Bone Tyrant |
| 3 | ![]() | Pierce Armor | One Hand & Shield |
| 4 | ![]() | Shield Throw or Silver Leash | Support / Fighters Guild |
| 5 | ![]() | Banner Bearer or Expunge and Modify | Support / Necromancer |
| Ultimate | ![]() | Shield Discipline or Renewing Animation or Ravenous Goliath | Ultimate |
Back Bar – Two Handed Sword
| Slot | Icon | Skill | Skill Line |
|---|---|---|---|
| 1 | ![]() | Spirit Guardian | Necromancer – Living Death |
| 2 | ![]() | Summoner’s Armor | Necromancer – Bone Tyrant |
| 3 | ![]() | Ulfisild’s Contingency | Alliance War – Support |
| 4 | ![]() | Reverse Slice | Two Handed |
| 5 | ![]() | Banner Bearer or Agony Totem | Support / Necromancer |
| Ultimate | ![]() | Glacial Colossus | Necromancer – Grave Lord |
Class Mastery
Update 50 has given us a new system called Class Mastery in The Elder Scrolls Online. If you decide to remain 100% pure class, you gain access to five unique Class Mastery passives, but can only choose two. These are the two selected for this build.
![]() | - Pound Of Flesh |
![]() | - Nothing Wasted |
Any skill listed with an “or” option is a situational swap based on content, group composition, or personal preference. These swaps do not alter the core function or rotation of the build.
Scribing Skills – Required Scripts & How to Make Them
Malcolm relies on the Scribing system to unlock powerful custom skills that dramatically improve group support, crowd control, and ultimate generation. Below are the exact script combinations required.
- Banner Bearer — Restore Resources, Class Mastery, Heroism (Video Demonstration)
- Shield Throw — Pull, Sage’s Remedy, Vitality (Video Demonstration)
- Ulfisild’s Contingency — Immobilize, Gladiator’s Tenacity, Vulnerability (Video Demonstration)
🛡️ HOW TO PLAY – Malcolm
Malcolm is not a scripted rotation tank — and it should never be played like one. Your job is control, reaction, and decision-making. You respond to the fight as it unfolds, maintain pressure, and generate absurd amounts of Ultimate while doing it.
Tanks don’t follow rotations — they manage situations.
🔒 Core Responsibilities
- Maintain taunts at all times using Pierce Armor.
- Keep your resistances and group buffs active — this is non-negotiable.
- React to pressure with heals and maintain resistance bonuses at ALL times!.
- Position enemies, control adds, and protect your group!
⚙ Active Skill Usage
Your skills are tools — not steps in a sequence.
- Banner Bearer Is a great tool to help in ALL situations, don't spam it, just toggle it on and leave it there!
- Pull, stack, and control enemies with Shield Throw when positioning matters.
- Use Ulfsild’s Contingency to PIN enemies after pulling them in to prevent them from running away.
- Heavy attack whenever the fight allows it — this build rewards intelligent heavies.
🔁 Ultimate Generation – The Malcolm Engine
Malcolm generates Ultimate constantly. This is intentional. You should be using your Ultimate often, not hoarding it.
- Drop Glacial Colossus to control space and enable group burst.
- Use defensive ultimates when pressure spikes — staying alive is value.
- Ultimate uptime is part of your mitigation in some situations, utilize it well.
- Utilize smart application of execute on your back bar at LOW health to generate even faster Ultimate, but don't lose aggro or general control!
🧪 Arkasis Discipline (This Matters)
Your potion usage is not optional — it is a mechanic.
- Use a potion every 30 seconds.
- Not 29 seconds.
- The potion cooldown must fully end and remain off cooldown for 1 full second to trigger Arkasis.
Potion timing directly affects Ultimate generation for you and your group. Treat it with the same importance as taunts.
🧠 Final Tanking Philosophy
Malcolm is about presence. You are always doing something — controlling, reacting, sustaining, enabling. There is no script, no fixed loop, and no autopilot.
Above all you MUST remember that a taunt only lasts 15 seconds, and many mechanics push you around knocking you out of sync with some of your running skills. MAINTAIN resiatance bonuses at all times, and never let a taunt run out! Many will force you to believe that you should let it run out and re apply it...WRONG, the second you lose aggro, anyone is the target. Overlap at least once every 12 seconds to be safe incase of mechanical issues. In the mean time, if there is a body, scoop it up! Your group will thank you for ultimate spamming!
🛡️ Champion Points – Malcolm, Active Necromancer Tank
Champion Points are a core part of how Malcolm functions as an active, reactive tank. These selections reinforce mitigation, sustain, and consistency while supporting the build’s extreme ultimate generation and group control.
This setup focuses on the three Champion Point constellations: Warfare (Blue), Craft (Green), and Fitness (Red). As a tank, your role is not a fixed rotation — it is about reacting, positioning, and maintaining control while feeding resources and ultimate to your group.

- Ironclad
- Duelist’s Rebuff
- Unassailable
- Enduring Resolve / Endless Endurance

- Rationer
- Liquid Efficiency
- Treasure Hunter
- Steed’s Blessing

- Boundless Vitality
- Fortified
- Bracing Anchor
- Rejuvenation
These Champion Points are designed to support an active tank playstyle — maintaining taunts, resistance buffs, and group control while enabling constant resource recovery and extreme ultimate generation. Use heavy attacks, potions, and corpse management proactively to stay ahead of the fight.

Want a deeper understanding of Champion Points for tanking? ▶ Watch the Champion Points Guide
Attributes & Race
Mundus: Atronach
Attributes: 64 Health
Recommended Race: Nord
Other races are viable, but Nord provides the best balance of resistances, ultimate generation, and Max Health for this setup.
Potions, Poisons, & Food
🧪 Potion Ingredients (Tri-Pots)
🍜 Food (Max Health + Max Stamina)
Use the highest-level food you can access that provides only Max Health and Max Stamina. All of the following foods grant the same bonus — choose whichever is easiest to obtain.
- Sticky Pork and Radish Noodles
Ingredients: White Meat, Radish, Flour - Garlic Cod with Potato Crust
Ingredients: Fish, Potato, Garlic - Braised Rabbit with Spring Vegetables
Ingredients: Small Game, Greens, Seasoning
Malcolm – Ultimate Generation Tank Setup
| Slot | Gear Set | Weight / Type | Trait | Enchantment |
|---|---|---|---|---|
| Head | Bloodspawn | Heavy | Sturdy | Health |
| Shoulders | Bloodspawn | Heavy | Sturdy | Health |
| Chest | Arkasis’s Genius | Heavy | Sturdy | Health |
| Waist | Arkasis’s Genius | Heavy | Sturdy | Health |
| Hands | Arkasis’s Genius | Heavy | Sturdy | Health |
| Legs | Arkasis’s Genius | Heavy | Sturdy | Health |
| Feet | Arkasis’s Genius | Heavy | Sturdy | Health |
| Ring 1 | Drake’s Rush | Jewelry | Healthy | Magicka Recovery |
| Ring 2 | Drake’s Rush | Jewelry | Infused | Potion Cooldown |
| Necklace | Drake’s Rush | Jewelry | Infused | Potion Cooldown |
| Weapon 1 | Drake’s Rush (1H) | Weapon | Decisive | Reduce Weapon / Spell Damage |
| Weapon 2 | Drake’s Rush (Shield) | Shield | Sturdy / Infused | Stamina / Health |
| Weapon 3 | Asylum (2H) | Weapon | Decisive | Return Stamina |
Malcolm is built around extreme ultimate generation through layered procs, potion timing, and constant engagement. Arkasis’s Genius and Drake’s Rush work together to ensure near-constant ultimate availability, while Bloodspawn smooths incoming damage and reinforces sustain.
This setup rewards active tanking — blocking, taunting, heavy attacking, and potion usage are all part of the gameplay loop. When played correctly, Malcolm provides unparalleled control and ultimate uptime for both you and your group.
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