Revealing Scions of Ithelia and Exploring Upcoming Update 41 Base Game Features

ESO Update 41 Scions of Ithelia 2024 DLC Global Reveal
ESO's first DLC in 2024 features Update 41 with game enhancements, new armor sets, two new dungeons, and more!

ESO revealed the first information about the 1st quarter DLC, Scions of Ithelia and Update 41 set for release on PC/Mac March, 11 and consoles March 26, 2024.  Base game updates, two new dungeons, new armor sets, and more.  

Please note Update 41 is currently in PTS.  Any and all things are subject to change.  Subsequent articles will update you as more information becomes available.

Newest Gear Sets

Black-Grove Grounding

  • 2 pieces adds 4% Healing Taken
  • 3 pieces adds 1206 Maximum Health 
  • 4 pieces adds 1206 Maxiumu Health
  • 5 pieces after taking direct damage three times within 5 seconds, you create a 5-meter area for 10 seconds.  You and group members who touch the area gain Grounding for 15 seconds, reducing the cost of roll dodging by 20% and increasing block mitigation by 12%.  This effect can occur once every 10 seconds.

Blind Path Induction

Light armor acquired in Bedlam Veil.

  • 2 pieces adds 1096 Maximum Magicka
  • 3 pieces adds 4% Healing Done
  • 4 pieces adds 1096 Maximum Magicka
  • 5 pieces increase the strength of your Damage Shields by 13%  to targets 15 meters or closer to you.  Increase your Healing Done by 13% to targets more than 15 meters away from you.

Cinders of Anthelmir

Light armor acquired in Oathsworn Pit.

  • 2 pieces adds 1487 Offensive Penetration
  • 3 pieces adds 129 Weapon/Spell Damage
  • 4 pieces adds 129 Weapon/Spell Damage
  • 5 pieces on dealing damage, summon a Cindermoth for 8 seconds that chases the target and searches for a new one within 8 meters if the initial is slain.  The first enemy that gets near the Cindermoth causes it to stop and burst after 1 second, dealing Flame Damage and applying Burning to enemies within 8 meters.  This can occur once every 8 seconds and scales off your Weapon and Spell Damage.

Reflected Fury

Heavy armor acquired in Bedlam Veil.

  • 2 pieces add maximum health
  • 3 pieces add maximum health
  • 4 pieces add maximum stamina
  • 5 pieces when you taunt an enemy, gain a stack of Broken Shards for X seconds, up to 5 stacks max.  You can only gain one stack every 1 second.  When Broken Shards ends, you release the stacks in an 8-meter blast, dealing Physical Damage to enemies hit and applying Major Main to them for 3 seconds per stack of Broken Shards consumed, reducing their damage done by 10%.  The damage scales off your Max Health.

Sluthrug’s Hunger

Medium armor acquired in Oathsworn Pit.

  • 2 pieces adds 129 Stamina Recovery
  • 3 pieces adds 1206 Weapon/Spell Damage
  • 4 pieces adds 1487 Offensive Penetration
  • 5 pieces healing yourself or an ally makes your target Blood Hungry for 3 seconds.  Dealing direct damage to an enemy makes them Bloodied for 3 seconds.  Bloodied enemies take 4% more damage from and deal 4% less damage to Blood Hungry targets.

Tarnished Nightmare

Medium armor acquired in Bedlam Veil.

  • 2 pieces add 657 Critical Chance
  • 3 pieces add 657 Critical Chance
  • 4 pieces add 657 Critical Chance
  • 5 pieces when you deal Critical Damage to an enemy, glass shards burst 8 meters around them, dealing Physical Damage to enemies in the burst and applying the Sundered status effect, dealing additional Physical Damage and applying Minor Breach for 4 seconds, reducing the target’s Physical and Spell Resistance by 2974.  This effect can occur once every 8 seconds and the damage scales off the higher of your Weapon or Spell Damage.

New Monster Sets

New monster sets will be available with the two new dungeons.  

Anthelmir’s Construct Visage

This helm is acquired in Oathsworn Pit on veteran mode.

  • 1 piece adds 129 Weapon and Spell damage
  • 2 pieces attacking an enemy with a fully-charged heavy attack throws an axe at your enemy, dealing Physical Damage and reducing their Armor for 5 seconds.  This effect can occur once every 10 seconds and the damage and armor reduction scale off the higher of your Weapon or Spell Damage.  The axe drops to the ground after traveling to your target for 5 seconds.  Touching the axe reduces the cooldown by this set by 5 seconds.

The Blind

This helm is acquired in Bedlam Veil on veteran mode.

  • 1 piece adds 657 Critical Chance
  • 2 pieces critically healing yourself or an ally grants them a Hydroglass Damage Shield that absorbs up to 2692 damage for 6 seconds.  While the Damage Shield holds and for 3 seconds after it ends, the target gains Minor Force, increasing their Critical Damage done by 10%.

Oathsworn Pit

Oathswort Pit is located in The Reach.  For centuries the secluded retreat of Oathsworn Pit has been a proving ground for followers of Malacath, honing their martial skills in the shadow of the Daedric Prince. A band of Wood Elves calling themselves the Recollection have recently arrived with an ultimatum… join their army or die. Bending the knee to these usurpers would draw shame in the eyes of Malacath and battle commenced. Now, the lodges of the Pit stand against the Recollection to free themselves from the shackle of servitude but do the Wood Elves have another motive?

More details will be available soon about this new dungeon.  

Bedlam Veil

Bedlam Veil is located in Wrothgar. The workshop of Fa-Nuit-Hen, Bedlam Veil, has been invaded by a mysterious force calling themselves the Blind Path and lead by an imposing Daedra known as The Blind. Her forces have seized control of the workshop, searching for an artifact of great importance, the Echonir. Fa-Nuit-Hen, ever delighted by surprises and tests, is amused by this intrusion and, could he remember what the Echonir was or WHERE it was, he would undoubtedly seal it away. One thing is for certain, the artifact must not fall into the hands of The Blind and her forces.

More details will be available soon about this new dungeon.

Rewards for the Worthy

Baan Dar’s Blessing

Heavy Armor

  • 2 pieces adds 1487 Armor
  • 3 pieces adds 1206 Maximum Health
  • 4 pieces adds 1206 Maximum Health
  • 5 pieces reduce the duration of Breakable Crowd Control, Immobilizs, and Snares on you by 75%.  Reduce the duration of your Breakable Crowd Control, Immobilizes, and Snares by 38%.

Blunted Blades

Medium Armor

  • 2 pieces adds 1487 Amor
  • 3 pieces adds 1096 Maximum Stamina
  • 4 pieces adds 129 Weapon and Spell Damage
  • 5 pieces when you take direct damage, Minor Enervation is applied to your enemy for 4 seconds, reducing their Circital Damage done by 10%.  This can occur once every 5 seconds.  Increase your damage done to enemies with Minor Enervation by 6%.

Oakfather’s Retribution

Light Armor

  • 2 pieces adds 129 Weapon and Spell Damage
  • 3 pieces adds 129 Weapon and Spell Damage
  • 4 pieces adds 129 Weapon and Spell Damage
  • 5 pieces gain 449 Offensive Penetration against enemies for each Major Buff they have active.  Gain 20 Weapon and Spell Damage against enemies for each Minor Buff they have active.

Update 41

Update 41 also includes base game updates.  The following were quickly reviewed:

  • Unique Skin ‘Bloodmarks of Malacath’
  • 2 mementos
    • Malacath Helm Haunt
    • Echonir Examination
  • unique dye – Artifact-Hunter Amber
  • unified repair kits (kits that repair all levels including Cyrodiil Repair Kits that will work on all things!)
  • stackable siege weaponry
  • new collectibles
  • new mythic item
    • Necklace – Torc of the Last Ayleid King
      • disable all other item set bonuses and increase your damage done by 20%, reduce your damage taken by 20%, and increase your healing done by 20%.
  • increased Undaunted Key rewards
  • Gold Road chapter/West Weald prologue quest ‘Prisoners of Fate’
  • new houses
  • new titles

While the unified repair kits are and stackable siege weaponry are most welcome, perhaps the best change will be to the rewarding of Undaunted Keys.

Undaunted Key increases apply to DLC dungeons only.  With Update 41, you will earn 2 Keys for a normal completion (up from 1).  3 Keys will be earned for a veteran completion (up from 1).  A total of 4 Keys will be earned for a veteran hardmode completion (up from 2). 

PTS & Patch Notes

Again please note that all the information contained here is based on the current PTS and Update 41 Patch Notes.  Any and all things are subject to change until the actual release in March.

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