ESO Sorcerer Skills: Daedric Summoning

ESO Sorcerer Skills: Daedric Summoning

ESO Sorcerer Daedric Summoning Skill Line

The Daedric Summoning skill line defines the Sorcerer’s mastery of Oblivion, allowing them to summon Daedric allies, shield themselves and their pets, and bind ethereal armor for enhanced defense. Each ability blends raw destructive power with strategic survivability, giving the Sorcerer control over every battlefield in The Elder Scrolls Online.

Unstable Familiar

Cost: 3510 Magicka
Cast Time: 1.5s

Command the powers of Oblivion to summon a Daedric familiar to fight for you. Its basic attacks deal 347 Shock Damage. Once summoned, activate again to pulse 421 Shock Damage every 2s for 20s to nearby enemies. The familiar remains until killed or unsummoned.

Morphs

Unstable Clannfear — Summons a clannfear instead, dealing 358 Physical Damage with its attacks and 4320 on special ability. Heals you for 5121 Health and the clannfear for 2560 when used.

Volatile Familiar — The familiar’s pulse stuns enemies and deals 435 Shock Damage every 2s for 20s.

Summon Winged Twilight

Cost: 4590 Magicka
Cast Time: 1.5s

Summon a winged twilight to fight by your side. Its basic attack deals 347 Shock Damage. Activate again to heal a friendly target for 3486 Health and itself for 1742.

Morphs

Twilight Matriarch — Heals you and up to two allies for 3600 Health and itself for 1799.

Twilight Tormentor — Deals 478 Shock Damage and increases damage by 60% to enemies above 50% Health for 20s.

Daedric Curse

Cost: 2700 Magicka
Range: 28m

Curse an enemy, dealing 2904 Magic Damage to the target and nearby enemies after 6s. Only one Daedric Curse can be active at a time.

Morphs

Daedric Prey — Deals 2904 Magic Damage after 6s and increases damage done by your pets to the target by 45%.

Haunting Curse — Deals 2999 Magic Damage twice, exploding again after an additional 8.5s.

Conjured Ward

Cost: 4590 Magicka

Conjure Daedric energy to shield you and your pets, absorbing damage equal to 55% of your Max Health for 6s.

Morphs

Hardened Ward — Increases the shield’s strength and cap to 72% of Max Health.

Regenerative Ward — Grants Minor Intellect and Minor Endurance for 10s, healing allies for 826 Health.

Bound Armor

Cost: 2295 Magicka

Protect yourself with Daedric energy, increasing block mitigation by 36% for 3s and granting Minor Protection, reducing damage taken by 5%.

Morphs

Bound Aegis — Increases mitigation to 50% and grants Minor Resolve, increasing Armor by 2974.

Bound Armaments — Converts to a Stamina ability. Light and Heavy Attacks create bound weapons that strike for 683 Physical Damage when released. No longer grants block mitigation or Minor Resolve.

Summon Storm Atronach

Cost: 200 Ultimate

Summon an immobile storm atronach that deals 2249 Shock Damage on landing and 1124 Shock Damage every second for 15s. Enemies near the atronach take 10% more damage for 10s due to Major Berserk.

Morphs

Greater Storm Atronach — Increases the health and damage of the atronach and grants Major Berserk to allies for 10s.

Summon Charged Atronach — The atronach gains a lightning storm AoE, dealing 2323 Shock Damage every 2s and applying Concussion to enemies hit.

Daedric Summoning Passives

  • Rebate — Restores 300 Magicka or Stamina when one of your Daedric pets dies.
  • Power Stone — Reduces Ultimate cost by 15% while a Daedric Summoning ability is slotted.
  • Daedric Protection — Increases Health and Stamina Recovery by 20% while a Daedric Summoning ability is active.
  • Expert Summoner — Increases your Max Health by 8% while you have a Daedric Summoning pet active.

The Daedric Summoning skill line transforms the Sorcerer into a master of Oblivion’s armies. With devastating Shock-based abilities, powerful defensive shields, and loyal Daedric allies, this line offers unmatched battlefield control and hybrid versatility. For optimized builds and advanced setups, visit ESO Sorcerer Builds.

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