ESO Necromancer Skills: Living Death

The Living Death skill line in The Elder Scrolls Online focuses on restorative necromancy, using death energy to heal, resurrect, and sustain allies. Necromancers who master Living Death can revive fallen teammates, cleanse harmful effects, and keep their group alive through even the toughest encounters in dungeons, trials, and PvP.
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Render FleshCost: 4320 Magicka
Cast Time: Instant
Range: 28m
Sacrifice your own life force to heal an ally for 3480 Health but reduce your Healing Done by 8% for 4s.
Morphs:
Resistant Flesh — Also grants the target Major Resolve, increasing Physical and Spell Resistance by 5948 for 3s.
Blood Sacrifice — Also heals one additional ally for 50% of the original amount.
ExpungeCost: 1896 Magicka
Cast Time: Instant
Dissolve up to 2 negative effects from yourself and reduce the cost of all abilities by 3% for each effect removed.
Morphs:
Hexproof — Removes up to 3 negative effects instead.
Expunge and Modify — Restores 500 Magicka and 500 Stamina for each effect removed.
Life Amid DeathCost: 4860 Magicka
Cast Time: Instant
Area: 28m
Release residual life energy, healing you and nearby allies for 2870 Health. Consumes corpses within the area to increase healing by 10% per corpse consumed.
Morphs:
Renewing Undeath — Removes up to 3 negative effects from allies when consuming corpses.
Enduring Undeath — Extends healing over 10s, continuing to heal based on corpses consumed.
Spirit MenderCost: 4320 Magicka
Duration: 16s
Conjure a spirit to heal you or the lowest-health ally for 1140 Health every 2s for 16s.
Morphs:
Spirit Guardian — While active, transfers 10% of the damage you take to the spirit instead.
Intensive Mender — Heals for 56% more each tick but lasts 8s.
Restoring TetherCost: 1350 Magicka
Cast Time: Instant
Duration: 12s
Range: 28m
Siphon the last remnants of life from a corpse, healing yourself and allies between you and the corpse for 5544 Health over 12s. While slotted, your Healing Done is increased by 3%.
Morphs:
Mortal Coil — Also restores 170 Magicka and 170 Stamina every 2s while siphoning the corpse.
Braided Tether — Also heals allies in a radius around you in addition to those between you and the corpse.
ReanimateCost: 400 Ultimate
Cast Time: Instant
Bring your fallen allies back from death, resurrecting up to 3 allies within 28m at full Health.
Morphs:
Animate Blastbones — Also summons Blastbones, Skeletal Mage, and Spirit Mender for 16s.
Renewing Animation — Restores 5000 Magicka and Stamina for each ally revived.Living Death Passives
- Curative Curse — Increases your Healing Done by 8% when you have a negative effect active.
- Near-Death Experience — Increases Critical Healing Chance by 20% while below 25% Health.
- Corpse Consumption — Generates 10 Ultimate when you use an ability that consumes a corpse. Occurs every 16s.
- Undead Confederate — Increases Magicka and Stamina Recovery by 200 while you have a summon active.
The Living Death skill line embodies the Necromancer’s role as a healer who turns death itself into a resource. Whether restoring life through Spirit Mender, cleansing with Expunge, or reviving allies using Reanimate, this tree transforms the Necromancer into one of the most resilient and adaptive support classes in the game. For complete Necromancer setups built around these abilities, check out the ESO Necromancer Builds page.



