ESO Necromancer Skills: Grave Lord

The Grave Lord skill line channels the destructive power of the Necromancer in The Elder Scrolls Online. It blends fire, frost, shock, poison, and disease to dominate the battlefield. These skills thrive on corpse interaction and devastating AoE effects, offering a deadly balance of sustained and burst damage.
Contents
Flame Skull
Cost: 2295 Magicka
Cast Time: Instant
Range: 28m
Throw a flaming skull that deals Flame Damage. Every third cast deals 50% more damage and creates a corpse.
Morphs
Venom Skull — Converts to Stamina and deals Poison Damage. Casting any Necromancer ability counts toward the third-cast bonus.
Ricochet Skull — Deals Flame Damage and the third cast bounces to up to two additional targets.
Blastbones
Cost: 2700 Magicka
Cast Time: Instant
Range: 28m
Summon a flaming skeleton that charges your target and explodes after 2.5s, dealing Flame Damage to all nearby enemies and leaving behind a corpse.
Morphs
Stalking Blastbones — Still deals Flame Damage but increases its damage by up to 50% the longer it chases the enemy.
Blighted Blastbones — Converts to Disease Damage and inflicts Major Defile for 4s, reducing enemy healing received and damage shields by 12%.
Boneyard
Cost: 3510 Magicka
Cast Time: Instant
Duration: 10s
Area: 6m
Desecrate the ground at the target location, dealing Frost Damage every 1s for 10s. Consuming a corpse while casting increases the damage by 50%. Allies standing in the area can activate the Grave Robber synergy, which deals Frost Damage to enemies in the area and restores Magicka or Stamina to the activator, whichever is higher.
Morphs
Avid Boneyard —
You can now activate the Grave Robber synergy yourself,
in addition to allies. Damage still increases by 50% when consuming a corpse.
Unnerving Boneyard —
Adds Major Breach to enemies in the area, reducing their Physical and Spell Resistance by 5948 while inside the grave.
Damage still increases by 50% when consuming a corpse, and the Grave Robber synergy remains available to allies.
Skeletal Mage
Cost: 2700 Magicka
Duration: 20s
Summon a skeletal mage that attacks every 2s, dealing Shock Damage. Leaves behind a corpse when it expires.
Morphs
Skeletal Arcanist — Attacks deal Shock Damage in a wider area for improved AoE coverage.
Skeletal Archer — Converts to Stamina and deals Physical Damage that increases by 15% with each consecutive attack.
Shocking Siphon
Cost: 3240 Magicka
Duration: 20s
Channel energy from a corpse, dealing Shock Damage every 2s to enemies between you and the corpse. You can only tether to one corpse at a time.
Morphs
Detonating Siphon — Converts to Disease Damage. When the tether ends, the corpse explodes for AoE damage.
Mystic Siphon — Restores Magicka over its duration and continues dealing Shock Damage.
Frozen Colossus
Cost: 225 Ultimate
Area: 8m
Unleash a colossal undead that smashes three times, each dealing Frost Damage. The final smash stuns enemies and applies Major Vulnerability for 12s, increasing their damage taken by 10%.
Morphs
Pestilent Colossus — Converts to Disease Damage instead of frost.
Glacial Colossus — Retains Frost Damage and increases Major Vulnerability duration to 17s.
Grave Lord Passives
- Reusable Parts — Reduces the cost of your Blastbones and Skeletal summons by 25%.
- Death Knell — Increases Critical Chance by 10% against enemies under 25% Health.
- Dismember — Increases Physical and Spell Penetration by 1500 while a Grave Lord ability is active.
- Rapid Rot — Increases your Damage over Time effects by 10%.
The Grave Lord skill line defines the Necromancer’s destructive core — channeling corpse energy into elemental devastation. From explosive skeletons to chilling AoEs, this line perfectly embodies the art of death magic in ESO. For complete builds, rotations, and optimized setups, visit ESO Necromancer Builds.

Flame Skull
Blastbones
Boneyard
Skeletal Mage
Shocking Siphon
Frozen Colossus

