Quintus Verres – Volenfell Boss

Quintus Verres Boss - Volenfell

Overview

Quintus Verres is encountered in Volenfell . This boss is a tricky one. He has 3 phases! Phase one he is a melee type with a two-hander, phase two he is a mage with lots of fire damage, and then finally he calls down a gargoyle to finish you off!

The initial approach to the fight can be rough as there are many adds to kill and he jumps in mid-fight! So ensure your tank holds everything central while the DPS focus on as much AOE as possible. The tank needs to be quick off the mark however in order to taunt the boss when he lands in the

Mechanics

Phase 1: Warrior – The boss will heavy attack with his two-handed weapon at whoever has aggro. This should be the tank since the tank is the one with the taunt, however, if you are a DPS or healer do NOT panic and do NOT run away. Simply block and you will be fine. But if you miss it then it will knock you down.

Occasionally he will also do a whirlwind-like attack spinning his weapon around his head. As a DPS or healer, you MUST stay out of this as it deals a LOT of physical damage. No need to run around, just move out of it and wait for it to finish.

Phase 2: Mage – The boss will alter completely now using a flame staff. He throws out constantly light attacks in the form of a fireball and the tank should be the only one getting hit so long as he/she is maintaining a taunt. If you get aggro as a DPS or healer just block until aggro is regained and you will be fine. His heavy attack will put a LARGE fire AOE on the ground, stay OUT of this. This will kill you rapidly so just watch your feet. Also finally the boss will cast a flame spirit effect on the tank fearing it. So if you are the tank keep enough stamina in your pool so that you can break free when this happens.

Phase 3: Gargoyle – As the boss is about to die he will call down a monstrous gargoyle. He is not as scary as he looks. Get your tank to position him in the middle of the room, while the DPS and healer find a nice safe spot to do their job without running away or around. The gargoyle will attack the tank (or whoever has aggro) with a flurry attack. Most tanks will be able to stand up to this but if not simply block, the same goes for other roles too, blocking is fine.

The gargoyle will breathe on a random player (do NOT stack up) and turn them to stone. This can be broken free from so be sure to have enough stamina at all times in case YOU are the target. After the first breath, he will slam the ground like crazy and you MUST get out of it until he has finished. Then the fight repeats making it so he flurries, does 2x breaths then a slam. Rinse repeat. Keep out of his face if you are a DPS/healer and you will be fine. Remember to step OUT of the slam.

Tips & Strategy

  • Tank: Hold everything central and keep enough stamina to break free.
  • DPS: Stay out of the whirlwind, fire AOE and slam.
  • Healer: Do NOT stack up and stay out of the boss’s face.
  • Everyone: Block when needed and keep enough stamina to break free.
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