The Ancient One – Vaults of Madness Boss

Overview
The Ancient One is encountered in Vaults of Madness . This one is typical of the watcher-type mobs you have probably seen before in other content and is very simple to kill. The key to this is that the tank MUST face it away from the group. Most of the dangerous stuff is in front of him. As a DPS or healer do NOT stand in his face!
Mechanics
Beam – A green trident-shaped triple beam that closes in on the target in the form of a frontal AOE. This does HIGH damage to squishies and anyone caught in it will be knocked off balance and will be required to break free. Avoid this at all costs as a DPS/healer, the tank should be fine and if done properly the tank will be the only one that receives this.
Spin – The spin attack is a nasty one and does high damage in AOE. As DPS and healers, you can move away from this OR keep doing what you are doing with high health upkeep. So long as the heals are coming in this should be fine but if you are not max health when this hits, you run the risk of dying. So HP maintenance is key.
Enrage – At low health, the boss’s AOE damage escalates so at low health keep up the heals and execute it as fast as you can to prevent this from being a problem.
Tips & Strategy
- Tank: Face the boss away from the group.
- DPS: Stay out of the Beam and execute at low health.
- Healer: Keep everyone’s health high for Spin and Enrage.
- Everyone: Most of the dangerous stuff is in front of the boss.
