Drodda of Icereach – Direfrost Keep Boss

Drodda of Icereach Boss - Direfrost Keep

Overview

Drodda of Icereach is encountered in Direfrost Keep . The final boss in Direfrost is every pickup group’s NIGHTMARE! The boss has very simple mechanics but it can go so wrong so fast if people don’t pay attention. Key points for this fight are to make sure you do not run around like a headless chicken, all find your own space, and preserve your stamina, you WILL need it. Sprinting around the room will kill you and/or make this fight REALLY hard! This boss can be debuffed but NOT taunted, she will hit who she likes, so the tank should keep up debuffs, grab adds and keep shields (if they have any) on the group. The tank is in “protect mode” for this fight.

Mechanics

Light Attacks – The boss will hit who she likes when she likes, this is why you all find your own positions to make sure you know WHO she is aiming at. Stacking up will make this impossible to tell. She will fire off frost-light attacks at her chosen target, usually x3 in a row. These HURT! If you are the target, shield, and block (if magicka) or block/dodge roll if you are stamina and you can afford the stamina to do so. The healer should focus on the target and keep them up as 2 of these in a row without a heal WILL kill you.

Teleport and Ice Blast – When she teleports (periodically) she will spawn at a different location. Look for her fast and gauge where she is. The second she lands she will emit a very large AOE from under her and once it is at the peak it will burst with ice shards from the ground. IF this hits a DPS/healer, they are dead. One shot! (unless they have stupid high resists) avoid this at all costs and THEN get back into position.

Ice Wraiths – At 50% and under she will spawn ice wraiths (x2) every so often, these have nasty light attacks and can use a charge ability that will knock down players, these are easy to spot and should be avoided or blocked but above all this is where the tank comes in. While protecting the group, taunt these 2 and stick them on the boss. AOE damage alone should be able to dispatch these fast. Remember do NOT run around the room, relax and keep up a formation so you can see the incoming attacks from the boss.

Ice Atronachs – Under 25% she will spawn 2x frost atronachs. They spawn spikes from the ground which should be avoided and they also attack with frontal cone attacks. The tank should treat these just like the wraiths and stack them on the boss so they can be killed with AOE. If they are on you and you are a DPS/healer, just block and don’t panic. Let the tank grab control of them and DON’T run around the room. They have low health so will not last long.

Drain! – This is what makes or breaks this dungeon! Just like Drodda’s Apprentice, she will target one player periodically...she will attach a beam to the target and every second will drain their health and heal herself. She heals a LOT!!! Some groups find it almost impossible to kill her based on how much she heals per second so the KEY point to this mechanic is you MUST “BREAK FREE!”. If you do not have enough stamina to do so you are in trouble!

When the beam is on you, break free instantly! This is why you must preserve your stamina throughout the fight. This mechanic alone is the biggest problem. Stay in your formation so you can see who she is aiming at and deal with this problem as soon as possible! The most simple mechanic in the entire dungeon that can completely wreck a group. Have fun!

Tips & Strategy

  • Tank: Protect the group, grab the adds and keep up debuffs.
  • DPS: Keep your position and preserve your stamina.
  • Healer: Focus on whoever is targeted by the Light Attacks.
  • Everyone: Preserve stamina and BREAK FREE instantly from Drain!
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