Tales of Tribute Patron – Almalexia

“Almalexia, also known as Mother Morrowind, is a source of compassion and sympathy. The protector of the poor and the weak. The Mercymother embodies the best of Dunmeri culture and purpose.”
—Durillis the Theologian

Almalexia’s play style features card replacement and temporary removal of your opponent’s cards from Play.  

Contents

Need specific info?  Click these quick links to go directly to each section.

ALMSIVI’S Charity (action)

from the deck of Almalexia

Coin Cost 5

Play Effect

  • Gain 1 Power
  • Hand Refresh – Return up to 1 card of any type from your cooldown to your hand
Combo 2
  • Gain 1 Coin

Bardic Veneration (action)

from the deck of Almalexia

Coin Cost 4

Play Effect

  • Gain 2 Coin
  • Donate – Discard up to 1 card from your hand then draw that many cards
Combo 2
  • Donate – Discard up to 1 card from your hand then draw that many cards

Collection Plate (action)

from the deck of Almalexia

Starter Card

Play Effect

  • Gain 1 Coin
Combo 3
  • Donate – Discard up to 1 card from your hand then draw that many cards

Devotional Gaoler (contract agent)

from the deck of Almalexia

Coin Cost 6

Health 3

Play Effect

  • Gain 1 Power
Combo 2
  • Confine – Place 1 card from your opponent’s cooldown pile under this card until this card is removed from play
Combo 3
  • Confine – Place 1 card from your opponent’s cooldown pile under this card until this card is removed from play

Contract cards are played immediately when purchased and are not added to your deck.

Contract agents remain active and in play until their health is depleted then the agent is removed from play.

Festival of Forbearance (action)

from the deck of Almalexia

Coin Cost 3

Play Effect

  • Gain 2 Coin
  • Donate – Discard up to 1 card from your hand then draw that many cards
Combo 2
  • Gain 1 Power
  • Donate – Discard up to 1 card from your hand then draw that many cards

Hand of Alamalexia (contract agent)

from the deck of Almalexia

Coin Cost 6

Health 3

Play Effect

  • Gain 5 Power
  • Setback – Opponent draws 1 card
Combo 2
  • Confine – Place 2 cards from your opponent’s cooldown pile under this card until this card is removed from play

Contract cards are played immediately when purchased and are not added to your deck.

Contract agents remain active and in play until their health is depleted then the agent is removed from play.

Mercymother Elite (agent)

from the deck of Alamlexia

Coin Cost 8

Play Effect

  • Gain 1 Power
Combo 2
  • Call on 1 additional Patron this turn

Taunt 5 – This agent must be attacked first.  Prevents opponent’s end of turn power to prestige conversion.

Agents remain active and in play until their health is depleted then the agent is added to your cooldown.

Mother’s Mercy (action)

from the deck of Almalexia

Coin Cost 5

Play Effect

  • Gain 1 Power
  • Hand Refresh – Return up to 1 card of any type from your cooldown to your hand

Mournhold Clergy (contract agent)

from the deck of Alamalexia

Coin Cost 6

Health 3

Play Effect

  • When you discard any card, Gain 2 Prestige
Combo 2
  • Donate – Discard up to 1 card from your hand then draw that many card
  • Confine – Place 1 card from your opponent’s cooldown pile under this card until this card is removed from play

Contract cards are played immediately when purchased and are not added to your deck.

Contract agents remain active and in play until their health is depleted then the agent is removed from play.

Philanthropy (action)

from the deck of Almalexia

Coin Cost 3

Play Effect

  • Gain 1 Coin

While In Play

  • When you discard any card, gain 1 Power
Combo 2
  • Donate – Discard up to 1 card from your hand then draw that many cards
Combo 3
  • Donate – Discard up to 1 card from your hand then draw that many cards

Temple Arbiter (agent)

from the deck of Almalexia

Coin Cost 6

Health 2

Play Effect

  • Gain 2 Coin
Combo 2
  • Confine – Place 1 card from your opponent’s cooldown pile under this card until this card is removed from play
Combo 3
  • Confine – Place 1 card from your opponent’s cooldown pile under this card until this card is removed from play

Agents remain active and in play until their health is depleted then the agent is added to your cooldown.

The Lesson of Ayem (action)

from the deck of Almalexia

Coin Cost 5

Play Effect

  • Donate – Discard up to 1 card from your hand then draw that many cards
Combo 2
  • Draw 1 card
Combo 3
  • Donate – Discard up to 1 card from your hand then draw that many cards

Tribunal Sentinel (agent)

from the deck of Almalexia

Coin Cost 8

Health 8

Play Effect

  • This card has no play effect
Combo 2
  • Call on 1 additional Patron this turn

Taunt 5 – This agent must be attacked first.  Prevents opponent’s end of turn power to prestige conversion.

Agents remain active and in play until their health is depleted then the agent is added to your cooldown.

Obtaining Almalexia Deck

The Almalexia deck is earned by finding five fragments.  When all fragments are obtained, the deck will be available for you to use.  Please note that you must have the Necrom DLC to acquire this deck.

Academ’s Almalexia Deck Fragment

The Academ’s Almalexia deck fragment can be found occasionally by defeating Herald’s Seekers.  Herald’s Seekers are the large seekers needed to enter Bastion Nymics. Herald’s Seekers can be found near Edifices.

Delver’s Almalexia Deck Fragment

Visit any delve in the Telvanni Peninsula.  Defeat enemies or bosses and you have a random chance to acquire this fragment.

Hero’s Almalexia Deck Fragment

Visit the public dungeons of Gorne and The Underweave.  Defeat enemies and bosses and you have a random chance to acquire this fragment.

Seeker’s Almalexia Deck Fragment

In Apocrypha, you must complete the quest titled ‘Llaro’s Headache’ to obtain this deck fragment.  Retainer Balver Bemis can be located west from the Necrom Outskirts Wayshrine.

Llaro’s Headache

Balver Bemis, a retainer of House Telvanni, asked me to collect some grisly ingredients from across the Telvanni Peninsula to help him brew a tincture for his superior, Llaro Ralas.

Balver says that I will find the bull netch musk gland near Kemel-Ze, fungal blooms from a shroom beetle around Tel Dreloth, and a plant called the volcanic stinkhorn east of Sailenmora.

Slayer’s Almalexia Deck Fragment

Visit any world boss in the Telvanni Peninsula.  You have a random chance to acquire this fragment after defeating the world boss.

Almalexia Card Upgrade Clues

ESO Amalexia Tales of Tribute Patron Coin

Hand of Almalexia

This clue will upgrade a card in the Almalexia Deck.

Find yourself ‘pon Telvanni shores. Under silt strider’s watchful eyes. The land of ash and fungal towers. Ald Isra’s gloaming skies. Almalexia’s hands are never idle. As a boat roils and swells at sea. Player, here lies your card. Mother Morrowind’s favored child.

This Tribute Treasure Box is located in the Telvanni Peninsula.

Travel northwest from the Ald Isra Wayshrine to the shoreline. 

The Tribute Treasure Box is located in the boat.

ESO Amalexia Tales of Tribute Patron Coin

Mercymother Elite

This clue will upgrade a card in the Almalexia Deck.

In old Deshaan under ashen skies. Where a goddess calls her home. Lies a shrine to a faithful saint. And barefoot pilgrims roam. Bless beggar, whose name is Rilms. Beneficent, never reviled. Player, here lies your card. For Mercymother, I take a knee.

This Tribute Treasure Box is located in Deshaan.

Travel southeast from the Mournhold Wayshrine. 

The Tribute Treasure Box is sitting on an altar.

Recent Articles

Tales of Tribute Patron – Almalexia

“Almalexia, also known as Mother Morrowind, is a source of compassion and sympathy. The protector of the poor and the weak. The Mercymother embodies the best of Dunmeri culture and purpose.”
—Durillis the Theologian

Almalexia’s play style features card replacement and temporary removal of your opponent’s cards from Play.  

Contents

Need specific info?  Click these quick links to go directly to each section.

ALMSIVI’S Charity (action)

from the deck of Almalexia

Coin Cost 5

Play Effect

  • Gain 1 Power
  • Hand Refresh – Return up to 1 card of any type from your cooldown to your hand
Combo 2
  • Gain 1 Coin

Bardic Veneration (action)

from the deck of Almalexia

Coin Cost 4

Play Effect

  • Gain 2 Coin
  • Donate – Discard up to 1 card from your hand then draw that many cards
Combo 2
  • Donate – Discard up to 1 card from your hand then draw that many cards

Collection Plate (action)

from the deck of Almalexia

Starter Card

Play Effect

  • Gain 1 Coin
Combo 3
  • Donate – Discard up to 1 card from your hand then draw that many cards

Devotional Gaoler (contract agent)

from the deck of Almalexia

Coin Cost 6

Health 3

Play Effect

  • Gain 1 Power
Combo 2
  • Confine – Place 1 card from your opponent’s cooldown pile under this card until this card is removed from play
Combo 3
  • Confine – Place 1 card from your opponent’s cooldown pile under this card until this card is removed from play

Contract cards are played immediately when purchased and are not added to your deck.

Contract agents remain active and in play until their health is depleted then the agent is removed from play.

Festival of Forbearance (action)

from the deck of Almalexia

Coin Cost 3

Play Effect

  • Gain 2 Coin
  • Donate – Discard up to 1 card from your hand then draw that many cards
Combo 2
  • Gain 1 Power
  • Donate – Discard up to 1 card from your hand then draw that many cards

Hand of Alamalexia (contract agent)

from the deck of Almalexia

Coin Cost 6

Health 3

Play Effect

  • Gain 5 Power
  • Setback – Opponent draws 1 card
Combo 2
  • Confine – Place 2 cards from your opponent’s cooldown pile under this card until this card is removed from play

Contract cards are played immediately when purchased and are not added to your deck.

Contract agents remain active and in play until their health is depleted then the agent is removed from play.

Mercymother Elite (agent)

from the deck of Alamlexia

Coin Cost 8

Play Effect

  • Gain 1 Power
Combo 2
  • Call on 1 additional Patron this turn

Taunt 5 – This agent must be attacked first.  Prevents opponent’s end of turn power to prestige conversion.

Agents remain active and in play until their health is depleted then the agent is added to your cooldown.

Mother’s Mercy (action)

from the deck of Almalexia

Coin Cost 5

Play Effect

  • Gain 1 Power
  • Hand Refresh – Return up to 1 card of any type from your cooldown to your hand

Mournhold Clergy (contract agent)

from the deck of Alamalexia

Coin Cost 6

Health 3

Play Effect

  • When you discard any card, Gain 2 Prestige
Combo 2
  • Donate – Discard up to 1 card from your hand then draw that many card
  • Confine – Place 1 card from your opponent’s cooldown pile under this card until this card is removed from play

Contract cards are played immediately when purchased and are not added to your deck.

Contract agents remain active and in play until their health is depleted then the agent is removed from play.

Philanthropy (action)

from the deck of Almalexia

Coin Cost 3

Play Effect

  • Gain 1 Coin

While In Play

  • When you discard any card, gain 1 Power
Combo 2
  • Donate – Discard up to 1 card from your hand then draw that many cards
Combo 3
  • Donate – Discard up to 1 card from your hand then draw that many cards

Temple Arbiter (agent)

from the deck of Almalexia

Coin Cost 6

Health 2

Play Effect

  • Gain 2 Coin
Combo 2
  • Confine – Place 1 card from your opponent’s cooldown pile under this card until this card is removed from play
Combo 3
  • Confine – Place 1 card from your opponent’s cooldown pile under this card until this card is removed from play

Agents remain active and in play until their health is depleted then the agent is added to your cooldown.

The Lesson of Ayem (action)

from the deck of Almalexia

Coin Cost 5

Play Effect

  • Donate – Discard up to 1 card from your hand then draw that many cards
Combo 2
  • Draw 1 card
Combo 3
  • Donate – Discard up to 1 card from your hand then draw that many cards

Tribunal Sentinel (agent)

from the deck of Almalexia

Coin Cost 8

Health 8

Play Effect

  • This card has no play effect
Combo 2
  • Call on 1 additional Patron this turn

Taunt 5 – This agent must be attacked first.  Prevents opponent’s end of turn power to prestige conversion.

Agents remain active and in play until their health is depleted then the agent is added to your cooldown.